Im going to work on some changes to both these mods
countdown: radio respawns after set time if no one finds it
survivor: Add a double check and give it its own spawn detection so it wont conflict and cause problems
any ideas are welcome:)
a timer in survivor that only allows a certain amount of time for a person not to kill some one.
IE, If you dont kill some one in 1 minute, you blow up, losing one of your lives, what ive found is that people are spending enormous amounts of time in spec, in some cases up to 10 minutes, and ive tried to use adminpro, but the problem with that is that they arent staying in one place, they are moving but purposely staying away from the action.
ive 1/2 adapted the timer from countdown to do what im describing, but im sure u could do it better
well i wanted that game type im afraid its impossible to tell when someone got a kill. This means
hmm really? i was looking into how it adds to your score when you get a kill, or when it say
so and so was shot in the upper right arm by so and so, thinkin i could find something to fiddle with, no luck yet, anything to lower the spec times would be great tho.
Elgan - I've noticed a possible glitch (may be my setup) with player glowing when Countdown run with Admin Pro. Player doesnt alway glow red when holding the radio.
hmm countdown is running fine with no probs with admin pro on sfx main server:S