OKi well this is some stuff i found out by looking at files any1 could find this out but im just trying to save u some time , and my info might not being excat
"Tiki" has been replaced with "Hag" ".tik"-".hag"
Skd/Skb has been replaced with ".gr2" ( the 3d models )
Basic scripting looks similar but i haven't looked in depth yet
Pak files are still being used , i guess for Ease and fammilierty
Map Bsp number is "21" which i think is the same as breakthrough but i haven't tested that yet ( but i know it is 21 )
Tiki files can be found in the dir/ but they all seem to point to dummy skd's which dont exist :S
ill see if i can dig anything eles up
Oh and they have replaced ".tga" and ".jpg" with ".dds" for texures
there are sitll tga's, dds was in mohaa also. just compession diff.
and maps are models now not burshes like mohaa series. the htings like waypoints etc are in there thats why its like map 21.
oki i thought i think i have seen bsp21 somewhere eles aswell ill have to look for that ;0
i nver knew dds was in AA cool
yeah. they are right next to the tga files.
I think EA are hinting when they put flamethrower sounds in the weapon sounds folder