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Medal of Honor Series Forum => MOHAA Series: General => Topic started by: Elgan {sfx} on November 28, 2005, 03:56:33 PM

Title: how i get coords
Post by: Elgan {sfx} on November 28, 2005, 03:56:33 PM
some dude just asked me in a pm how i get coord, is there an easier way. I told him i dont know what meathod he uses.

   

   i usualy use concsole or just guess based on the current location,  in hardly any mods i ever spawn stuff though, so console "coord" i use maybe once a month maybe less.

   

   Sometimes with mods like countdown i had ot get thausands of coords for AA, Sh and BT. This made me dizzy- serious i was running round pressing coord and getting really dizzy and felt sick on SH's malta rar!.

   

   anyway i made a little programe some time ago but never really released it as i didnt really make it user friendly and dont know if any of u would want it. However i am posting to show you how i get coord, i use the cmd "coord" in console just like everyone else. if i need 100's of coord i use this programme that records and auto makes the script for me. You could easily do this in mohaa script , maybe even better but i used a quick easy 10 min app.

   

   I used this on countdown and spawning planes, everything else i use coord and write down the coord manualy. So there is no "easy" way of getting coords. im just telling you i do it the same as everyone else unless i need 600 coords, then i get help. if my coord is wrong i can usualy guess and get it right depending on how far off i was.

   

   so here it is: 75-autocoord.rar

   

   no help file etc, i didnt use it for months so i dont know what the buttons do anymore:D. However i know u make the script, it supports arrays etc also. then u go in mohaa, bind mouse1 to "coord" and run round, then it copies all the coords and angles.

   

   you will notice in AP, in the planes folder, also in the countdown folder i have a template.txt, these are the templates i used with this to get the coords.

   

   here is an example

   

   

   local.origin[ARRAY] = ( ORIGIN_TEMPLATE )
   
   
   

   

   

   this will end up with the following

   

   

      local.origin[0] = ( 1103.13 278.22 304.13 )
      local.origin[1] = ( 304.73 478.19 384.13 )
      local.origin[2] = ( 159.73 1553.99 384.13 )
      local.origin[3] = ( 1070.00 1407.15 384.13 )
      local.origin[4] = ( 47.24 2286.88 384.13 )
      local.origin[5] = ( -203.92 1303.86 48.13 )
      local.origin[6] = ( -1262.73 1597.23 62.87 )
      local.origin[7] = ( -667.92 478.47 -15.88 )
      local.origin[8] = ( -927.80 387.14 -15.88 )
      local.origin[9] = ( -452.64 1352.12 384.13 )
      local.origin[10] = ( 319.31 602.83 112.12 )
      local.origin[11] = ( 496.90 495.69 48.13 )
      local.origin[12] = ( -43.28 462.96 48.13 )
      local.origin[13] = ( 1125.97 2005.73 512.13 )
      local.origin[14] = ( 1612.19 1506.78 289.81 )
      local.origin[15] = ( 1528.24 936.87 528.13 )
      local.origin[16] = ( -126.37 1126.21 272.13 )
      local.origin[17] = ( -291.57 1136.87 552.13 )
      local.origin[18] = ( -535.80 1173.87 540.31 )
      local.origin[19] = ( 240.87 1679.13 552.13 )
      local.origin[20] = ( 229.23 1913.35 608.13 )
      local.origin[21] = ( 222 1355 108 )
   

   

   so yeah.

   

   hope that answers your question:)

   

   EDIT: to pm'r, no i will not get your coord for you.
Title: how i get coords
Post by: rap on December 31, 2005, 06:28:08 AM
wow ty elgan ur a cool dude
Title: how i get coords
Post by: Cobra_II on February 10, 2007, 04:01:37 AM
so you open the program and create a txt file called Template.Then you go to your server and open console and type bind key coord right.Then you go around to where u want the coord and hit that button.Then it saves it to the Template.txt right.
Title: how i get coords
Post by: Elgan {sfx} on February 10, 2007, 01:05:08 PM
no

   

   in the text box u create your template. u can save that text to a file or not.

   

   then u go to your game., use our bound coord key. and it says it to the programme using your template. then u can save that script of coords.