some dude just asked me in a pm how i get coord, is there an easier way. I told him i dont know what meathod he uses.
i usualy use concsole or just guess based on the current location, in hardly any mods i ever spawn stuff though, so console "coord" i use maybe once a month maybe less.
Sometimes with mods like countdown i had ot get thausands of coords for AA, Sh and BT. This made me dizzy- serious i was running round pressing coord and getting really dizzy and felt sick on SH's malta rar!.
anyway i made a little programe some time ago but never really released it as i didnt really make it user friendly and dont know if any of u would want it. However i am posting to show you how i get coord, i use the cmd "coord" in console just like everyone else. if i need 100's of coord i use this programme that records and auto makes the script for me. You could easily do this in mohaa script , maybe even better but i used a quick easy 10 min app.
I used this on countdown and spawning planes, everything else i use coord and write down the coord manualy. So there is no "easy" way of getting coords. im just telling you i do it the same as everyone else unless i need 600 coords, then i get help. if my coord is wrong i can usualy guess and get it right depending on how far off i was.
so here it is:
75-autocoord.rar no help file etc, i didnt use it for months so i dont know what the buttons do anymore:D. However i know u make the script, it supports arrays etc also. then u go in mohaa, bind mouse1 to "coord" and run round, then it copies all the coords and angles.
you will notice in AP, in the planes folder, also in the countdown folder i have a template.txt, these are the templates i used with this to get the coords.
here is an example
local.origin[ARRAY] = ( ORIGIN_TEMPLATE )
this will end up with the following
local.origin[0] = ( 1103.13 278.22 304.13 )
local.origin[1] = ( 304.73 478.19 384.13 )
local.origin[2] = ( 159.73 1553.99 384.13 )
local.origin[3] = ( 1070.00 1407.15 384.13 )
local.origin[4] = ( 47.24 2286.88 384.13 )
local.origin[5] = ( -203.92 1303.86 48.13 )
local.origin[6] = ( -1262.73 1597.23 62.87 )
local.origin[7] = ( -667.92 478.47 -15.88 )
local.origin[8] = ( -927.80 387.14 -15.88 )
local.origin[9] = ( -452.64 1352.12 384.13 )
local.origin[10] = ( 319.31 602.83 112.12 )
local.origin[11] = ( 496.90 495.69 48.13 )
local.origin[12] = ( -43.28 462.96 48.13 )
local.origin[13] = ( 1125.97 2005.73 512.13 )
local.origin[14] = ( 1612.19 1506.78 289.81 )
local.origin[15] = ( 1528.24 936.87 528.13 )
local.origin[16] = ( -126.37 1126.21 272.13 )
local.origin[17] = ( -291.57 1136.87 552.13 )
local.origin[18] = ( -535.80 1173.87 540.31 )
local.origin[19] = ( 240.87 1679.13 552.13 )
local.origin[20] = ( 229.23 1913.35 608.13 )
local.origin[21] = ( 222 1355 108 )
so yeah.
hope that answers your question:)
EDIT: to pm'r, no i will not get your coord for you.
so you open the program and create a txt file called Template.Then you go to your server and open console and type bind key coord right.Then you go around to where u want the coord and hit that button.Then it saves it to the Template.txt right.