hey guys, i've seen some of the great things you've contributed to the game and how much easier you've made some admins' life. So i thought i'd ask you for a little help myself. I have a couple of questions:
1. I've seen a drivable tank mod on this site but i can't get it to download. i'd love to take a look at it
2. how do i put in crates, MG42s, trees, etc into a MP map
3. is there a mod that allows some maps in rotation to be of a different gametype from the rest without having to restart the server?
4. Is there a mod out there that puts all weapons on a one shot one kill mode? or is there a way to modify the health damage a weapon does in MP? (serverside)
Thanks a bunch, love this group.
yep m8 that is all possible trough scripting
Question 1: talk to cobra about that xD
Question 2: Learn some scripting @
http://blazinmohaa.com/ Question 3: VIa the CFG file: like this
set x1 "g_gametype 4; fraglimit 1; timelimit 2; roundlimit 1;map obj/obj_team1; set nextmap vstr x2"
set x2 "g_gametype 4; fraglimit 1; timelimit 2; roundlimit 1; map obj/obj_team2; set nextmap vstr x3"
set x3 "g_gametype 1; fraglimit 100; timelimit 10; roundlimit 1; map dm/mohdm5; set nextmap vstr x1"
vstr x1 //startup first map
Question4: Chek TMT i think that they got one else just modifie the damage of the weapons xD
Hope ive been some help to you xD
Heres Scorpios drivables, i placed them on the Bridge map, youll find all drivable tank scripts are buggy and can have issues in maps ...
Scorpios Drivables Unzip and place in your servers main
All drivable scripts are based on Scorpios scripts, youll find a few around that have some changes made to them, there is an SFX Armour script which is about the best ive seen, ill try and find it.
On Gametypes ...
As long as your server starts with the gametype thats set (eg an obj map starting with obj/obj_team1 as an example), you can place any after that map like a dm map eg ...
Obj Server
obj/obj_team1 dm/mohdm2 obj/obj_team2 dm/mohdm3 etc etc
Dm server:
dm/mohdm2 obj/obj_team1 dm/mohdm3 etc etc
Just let the server come to them as normal and theyll load fine
As far as i know the vstr config above doesnt work with Allied Assault
SFX Armour Script (currently setup for SH)
To setup for AA just edit the coords and vehicles in the Mohdm2.scr as its set for using vehicles from SH/BT (if stuck - ask)
masterG :
....
4. Is there a mod out there that puts all weapons on a one shot one kill mode? or is there a way to modify the health damage a weapon does in MP? (serverside)
Thanks a bunch, love this group.
use pakscape to open pak0.pk3. find the models directory and inside, the weapons directory. inside the weapons directory you'll find the various weapon's [sky].tik[/sky] files. use notepad or a text editor to open this file (in order for changes to remain, you must drag the file out of the pk3 first). it is in these files were you can modify your weapons the most.
ie. the colt 45 ...
....
dmbulletdamage 30 <-- for servers look for the keys begining with ''dm'' changing the values here will take more health (100 for 1 shot/1kill)
dmcrosshair 1
// Secondary fire DM Attributes
secondary dmammorequired 0
secondary dmbulletrange 96
secondary dmbulletdamage 100<--by changing the secondary dmbulletdamage to 100, you now have the infamous 1 bash/1 kill
.....
other values you can change for your server are [yellow]dmstartammo, dmfiredelay, dmmovementspeed....[/yellow]
****IMPORTANT****
make a copy of the original weapons folder, placing it somewhere other than mohaa/main/pak0.pk3
Thanks guys you'all rock.
Hey i had another question for you guys, since you were so helpful last time...
Is there a mod that allows you to see another player's name when you point your weapon at them while in MP, FFA? Thanks
Hey, just one more: is there a limit to the number of maps i can put in a rotation? Thanks
Last question: is it possible to delay entry into spectator mode for 5 seconds after a player has clicked it? I want to avoid players going into spec to save themselves from certain death... Any ideas?