Hello.
I am trying to set a litle linux home server,with password, only to play with closest friends.
The problem is that the server keeps crashing a lot, this is, at a certain point in always exits.
I also tryed "devolper 1" and keep eye on logs. nothing.
How to reproduce:
1)launch server
2)using console: rcon password XX ; rcon set g_gametype 4; rcon map obj_/obj_team4
3)1vs1 and let the axis sniper the allie
4)Crash
What i tried:
1)Original mohaa_lnxded from icculus. Crash.
2)mohaa linux server & BOF fix with new fgameded.so.
6d8c51fa1a3a7b3d392348dd6cb2e4c5 mohaa_lnxded
a08070c65b6994312a2218f79174245d fgameded.so
3)MohFill Fix + Admin Mod Version 2.0 by wombat does no run, with this error:
Server: dm/mohdm6
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
Could not open.admins.cfgCould not open.namefilter.cfgCould not open.ipfilter.cfgCould not open.chatfilter.cfg==== hooked InitGame ====
*****
Started server for following game:
Medal of Honor: Allied Assault v1.11
modified by "Wombat"
*****
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
------ Server Initialization Complete ------ 1.65 seconds
Even with all those in main/ and with +r
6d8c51fa1a3a7b3d392348dd6cb2e4c5 mohaa_lnxded
fgamededmohaa.so ->the one from icculus
4)my main folder:
f3e26666a41063195a2fcc413dbbc59d admins.cfg
95bc7fb31c6d4c727ff45e829f6847f4 admins.ini
6159616aab745b11e2760ded73b0bdc7 cgamex86.dll
6fc72238519fffabb6b9ac9b625ada70 chatfilter.cfg
cc2d207573ad780be99271154cbb0f71 config.csv
9ad7f83b8f72714d2d8a9f4d8223607a ffx86.dll
3c6a0b0e746a3533f440bb3159ed93a2 ipfilter.cfg
20f67d16a321d9a1e5257b15045043e4 namefilter.cfg
1179f61ab961176b5e13c5c2cb346090 newconfig.cfg
08c9ed811c1489fdfb1c05c9d2fe0a15 Pak0.pk3
1e96e77a2b123186986d089e198c8f66 Pak1.pk3
4f3c6fe99053da4f285c9a75f59a312b Pak2.pk3
08ae9d7ee5bb25bf9115fbe4bd071714 Pak3.pk3
fff8f0f1e6f9c2a6f1fb0dc194c5822b Pak4.pk3
50acbda9a8634a1dd33154c88ee8b506 Pak5.pk3
230b78842357b85f9875e164f34d5a0b pak6.pk3
fd304afa3146cdee752a7a2deebebfe0 Pak7.pk3
0ccca3466c8b05cbe7b2d55a6831cca8 server.cfg
af0f375fe89cf64904fb065df90267db teleporter_mod1.0_final_server.zip
cfefcdc6e13502ede9bb66be8c0a42c1 user-DragonLIGHTBLUEaccuracycrosshair.pk3
04d44e34760ac9cf1e3d6a83edc19618 User_mapfix2_3.pk3
d0f88c84ce80ebc156f6b254c544cdc3 User - z_CKR_11.pk3
user-DragonLIGHTBLUEaccuracycrosshair.pk3 is a blue round crossair with a dot in the middle.
Also,my server.cfg:
/ DEFINICOES GLOBAIS DE INFORMACAO
seta sv_hostname "Servidor dos #abandon@dos @ irc.PTnet.org"
sets "Admin" "luminoso"
sets "Admin IRC" "luminoso @ irc.ptnet.org"
//sets "g_needpassword" "1" //avisar que o servidor precisa de password
sets "g_needpass" 1 //igual ao de cima
//sets "Location" "PT" // estamos em PORTUGALLL
seta "g_motd" "Bem-vindos abandon@dos"
seta "Plug" "Server dos solitários"
sets "URL" "http://abandonados.sytes.net"
sets "email" "luminoso@gmail.com"
sets "CPU" "P4 2.8@3.2Ghz, 2GB DDR Dual"
seta Connection "cable"
seta sv_timeout 120 //amount of time before assuming a disconnected state
seta sv_precache 1 //uh? ok cache = bugs, entao 0
seta sv_fps 20 //max frame rate to clients - increasing will raise pings
seta sv_maxclients 8 //numero global de jogadores na arena
//seta g_maxGameClients 0 //numero maximo de pessoal a jogar, sem limite=max_clients
seta sv_privateClients 2 //slots privadors
seta sv_reconnectlimit 3 //limite de reconnects
seta sv_zombietime 1
seta g_inactivity 180
seta g_forcerespawn 30
seta g_syncronousclients 0 //que merda e esta? lol
// LINUX CONSOLE HACK
//set developer 1
//set logfile 2
seta sv_chatter 1 //mensagens do jogo serao logadas para a consolaseta g_log logs/games.log
//seta g_logsync 1
// SERVER NETWORK SETTING
seta sv_maxRate 8000 //maxima velocidade a sacar dos clientes
seta sv_allowDownload 0 // permitir downloads de mapas (relacionado com o crash em linux?)
net_noipx 1 //Disallows IPX connections, TCP only (network protocol)
seta sv_maxPing 150
seta sv_minPing 0
seta sv_gamespy 1 // Show the server in gamespy
// PROTEGER O SERVIDOR
seta sv_floodProtect 1 //flood: ligado ou desligado
set sv_flood_waitdelay 10 //flood: tempo de espera kdo se flooda
set sv_flood_persecond 4 //flood: numero maximo de falas por segundo (?)
set sv_flood_msgs 4 //food: mensagens seguidas ate ser considerado flood
seta g_allowVote 0 //permitir ou nao votos
// SERVER PASSWORDS
seta rconPassword XXXX
seta g_password YYYYY
seta sv_privatePassword ZZZZZ
set password YYYYYY
// DEFINICOES DE JOGO
seta g_gametype 1 // 1=Deathmatch 2= Team match 3 = OBJ 4 = Roundbased
seta timelimit 0 //limite de tempo de um mapa
seta fraglimit 0 //limite de score
seta g_doWarmup 1 //aquecimento ligado ou desligado
seta g_warmup 20 //tempo de aquecimento
seta g_teamAutoJoin 1 //entrar numa equipa automaticamente
seta g_teamForceBalance 0 //forcar equilibrio de equipas
seta g_teamdamage 1 // FF on or Off 1 = on
//seta dmflags "0" // 8 (no falling damage) 16 (fixed FOV) 32 (no footsteps)
// ARRANQUE DO SERVIDOR PROPRIAMENTE DITO
seta sv_maplist dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7
map dm/mohdm6
Last crash:
--- Common Initialization ---
Medal of Honor Allied Assault 1.11 linux-i386 Jul 22 2004
----- FS_Startup -----
Current search path:
/home/luminoso/.mohaa/main
/mnt/disco2/Jogos/EAGAMES/MOHAA/main
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/User_mapfix2_3.pk3 (14 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/user-DragonLIGHTBLUEaccuracycrosshair.pk3 (3 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/User - z_CKR_11.pk3 (25 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/Pak7.pk3 (12 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/pak6.pk3 (104 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/Pak5.pk3 (259 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/Pak4.pk3 (593 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/Pak3.pk3 (669 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/Pak2.pk3 (4722 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/Pak1.pk3 (772 files)
/mnt/disco2/Jogos/EAGAMES/MOHAA/main/Pak0.pk3 (11175 files)
----------------------
18348 files in pk3 files
execing default.cfg
execing menu.cfg
execing newconfig.cfg
Config: unnamedsoldier.cfg
execing configs/unnamedsoldier.cfg
couldn't exec localized.cfg
execing autoexec.cfg
couldn't exec custom.cfg
You are now setup for easy mode.
Opening IP socket: localhost:12203
Hostname: khona4
IP: 127.0.0.1
--- Common Initialization Complete --- 648 ms
--- Localization: I see 0 localization files
--- Localization: reading file global/localization.txt
Loading Localization File global/localization.txt
Loaded 1242 localization entries
execing server.cfg
sv_maxclients will be changed upon restarting.
g_gametype will be changed upon restarting.
usage: seta <variable> <value>
------ Server Initialization ------
Server: dm/mohdm6
------ Unloading fgameded.so ------
------- Attempting to load ./fgameded.so -------
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'
------ Server Initialization Complete ------ 1.69 seconds
Hitch warning: 1743 msec frame time
Client 0 connecting with 0 challenge ping
Client 1 connecting with 50 challenge ping
abandonado | luminoso is preparing for deployment
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_sas.tik
abandonado | luminoso has entered the battle
Rcon from 192.168.0.2:12203:
set
Rcon from 192.168.0.2:12203:
map
Rcon from 192.168.0.2:12203:
map
Hitch warning: 1739 msec frame time
^~^~^ Add the following line to the *_precache.scr map script:
cache models/player/allied_sas.tik
abandonado | luminoso has entered the battle
Client 2 connecting with 0 challenge ping
luminoso is preparing for deployment
broadcast: print "luminoso disconnectedn"
Client 2 connecting with 0 challenge ping
luminoso is preparing for deployment
luminoso has entered the battle
^~^~^ Add the following line to the *_precache.scr map script:
cache models/items/binoculars.tik
Finally, my mohaa_lnxded startup:
./mohaa_lnxded +exec server.cfg +set com_zoneMegs 32
I appreciate any help.
Thanks for all.
Luminoso
Try typing logfile 2 in console then run the server, itll make a qconsole.log in main
humm i think that i already found the problem
I removed hunkmegs option.
I am also using a new fgameded.so from thecheatpolice.com
here these files prevent BOF attacks,
lod spawns and the fake spectator glitch.
the one avaiable in mods-r-us.net only fix BOF. (maybe its good ideia to add this one also?)
I am only testing for now. But it seems be working.
Thanks for all.