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Medal of Honor Series Forum => MOHAA Series: General => Topic started by: WHCWOLF on March 21, 2007, 04:46:01 AM

Title: Preventing Enemy going into spawn area
Post by: WHCWOLF on March 21, 2007, 04:46:01 AM
Hi Guys..

   

   Quick questionm.. I know there is a mod out there for this somewhere but not sure what its called or where to get it..  What I am looking for is somthing that will prevent enemy from comming into spawn area or at least past a certain point.. if they do they die. But I still want to be able to allow the person from that spawn to be able to leave that area through the block without it killing them.

   Any suggestions would be helpful and thanks in advance

   

   

   WOLF
Title: Preventing Enemy going into spawn area
Post by: zeb199 on March 21, 2007, 09:44:39 AM
which map ?  what location ?   post a screenshot ?

   

   more details the better :)

   

   cya

   Z
Title: Preventing Enemy going into spawn area
Post by: bdbodger on March 21, 2007, 11:48:36 AM
Well lets see hmm how about using my bodger_nodes.scr to make a .pth file . Use it to make some pathnodes around each of the spawnpoints then use my multi_dog.scr to spawn an axis dog at the axis spawnpoint and an allies dog at the allies spawnpoint ya that should do it :) well maybe not as most maps have both axis and allies spawnpoints in the same area .
Title: Preventing Enemy going into spawn area
Post by: WHCWOLF on March 24, 2007, 01:08:28 AM
Hi guys..

   

   ok  its a single player conversion map for spearhead.  as I said I know there is a mod that puts two posts up that other team cant  pass without dying.. that is basically what I need.. As for the dogs.. cant put them on map is way to small.. Just want to prevent spawnkilling

   

   WOLF