OpenMoHAA is an attempt at creating a free, open-source
game engine capable of running Medal of Honor: Allied Assault content (in much the same way that
OpenTTD runs Transport Tycoon Deluxe or
Free in the Dark runs Alone in the Dark), technically superior to the original one by improving security, stability and adding features. It's not a patch, in fact, it has little to do with the original at all, apart from the functionality, which it will try to immitate as closely as possible. It will be built almost from scratch upon the rock-solid codebase of
ioquake3.
The project will be housed
.map for MoHAA. A
dedicated forum section has been created, where you can follow OpenMoHAA's development.
We've already had some significant success with it - preliminary support for MoHAA's maps has been added and works.

Screenshots can be viewed in
this thread.
We hope it will help breathe some new life into this great game and bring back at least some of those who have left the community!