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Medal of Honor Series Forum => MOHAA Series: General => Topic started by: Intrinsic on July 11, 2008, 02:58:51 AM

Title: Please help! A mefy mixed rotation problem.
Post by: Intrinsic on July 11, 2008, 02:58:51 AM
Hi,

   

   I am trying to run a mixed gametype server.  I use Mefy's mod, and looked at his mixed rotation cfg's.  What happens is it goes through the first 4 maps, then just keeps re-loading the 4th map over and over.  I have tried to set it up every which way, but maybe I am missing something.  Here is my cfg file.  I am testing on my private before I post it.  Any help is very much appreciated.  Thanks a lot!

   

   //Private SERVER

   seta sv_hostname "||D2R|| Clan Private"

   sets Connection "Pop Stop N Drop"

   

   net_noipx 1

   //netport 12210

   

   seta timelimit "15"

   seta fraglimit "0"

   

   // AntiFlooding Setttings

   seta sv_floodProtect "1"

   seta flood_waitdelay "15"

   seta flood_persecond "4"

   seta flood_msgs "4"

   

   // Voting

   seta g_allowVote "0"

   

   //Health Drop

   set g_healthdrop 1

   

   //Fast Run Speed

   set sv_dmspeedmult 1.38000

   set sv_runspeed 275

   set sv_walkspeed 150

   set sv_sprinton 1

   set sv_crouch_mult 0.5

   

   //Invulnerable Time

   set sv_invulnerabletime 6

   

   

   

   // Game settings

   set g_gametype "3"

   set g_teamdamage "0"

   set g_allowjointime "30"

   seta g_teamAutoJoin "0"

   set g_inactivespectate 1400

   set g_inactivekick 1400

   

   set g_ftobj_settings "meltgun:on frozenmsg:loc name bodycodes meltmsg:loc name bodycodes roundlimit:5 maprotationtime:10 ticktime:45"

   set g_ftdem_settings "meltgun:on frozenmsg:loc name bodycodes meltmsg:loc name bodycodes roundlimit:5 maprotationtime:10 ticktime:45"

   set g_ft_settings "meltgun:on frozenmsg:loc name bodycodes meltmsg:loc name bodycodes roundlimit:5 maprotationtime:10"

   set g_obj_settings "roundlimit:5 maprotationtime:10 forcerespawn:1  ticktime:30"

   set g_tdm_settings "timelimit:15"

   set g_ctf_settings "maprotationtime:10 roundlimit:5 forcerespawn:1"

   set g_mef_settings "ticktime: 22 settime: 3 defusetime: 3"

   

   //Server Settings

   set sv_maxclients "10" // Maximum of 10 players on server

   rconpassword ""

   seta sv_privatePassword ""

   seta sv_privateclients "10"

   seta sv_minping "0"

   seta sv_maxping "200"

   seta sv_gamespy "1"

   seta sv_allowDownload "0"

   seta sv_maxRate "12000"

   seta sv_fps "15"

   seta sv_master1 "mohmaster.2015.com"

   seta sv_master2 "master0.gamespy.com"

   seta sv_master3 "master1.gamespy.com"

   seta sv_master4 "clanservers.net"

   

   // Banned Players

   //seta g_filterBan "1"

   //exec "banned.cfg"

   // Banned Player IP's

   // Sadly there is a limit to how many peeps you can ban

   // id made the g_banIPs variable small in size :-(

   //reset g_banIPs

   

   // Example: addip "xxx.xxx.xxx.xxx"

   set map1 "dm/mohdm6 tdm"

   set map2 "dm/mohdm7 tdm"

   set map3 "dm/mohdm1 tdm"

   set map4 "m3l3 tdm"

   set map5 "dm/mohdm2 tdm"

   set map6 "dm/mohdm6 ft"

   set map7 "dm/mohdm7 ft"

   set map8 "dm/mohdm2 ft"

   set map9 "dm/mohdm1 ft"

   set map10 "obj/obj_team4 ftobj"

   set map11 "obj/obj_team1 ftobj"

   set map12 "obj/obj_team2 ftobj"

   set map13 "dm/mohdm6 ffa"

   set map14 "dm/mohdm7 ffa"

   set map15 "dm/mohdm2 ffa"

   set map16 "dm/mohdm1 ffa"

   set map17 "m3l3 ffa"

   

   set sv_extmaplist " $map1 $map2 $map3 $map4 $map5 $map6 $map7 $map8 $map9 $map10 $map11 $map12 $map13 $map14 $map15 $map16 $map17"

   

   map dm/mohdm6
Title: Please help! A mefy mixed rotation problem.
Post by: Salombo on July 11, 2008, 01:48:53 PM
Check the script of both DV and m3l3. :p make sure mefy's code is there.

   Try to cut the rotation in two lines.

   

   set sv_extmaplist " $map1 $map2 $map3 $map4 $map5 $map6 $map7 $map8 $map9 [orange]&[/orange]"

   set sv_extmaplist1 " $map10 $map11 $map12 $map13 $map14 $map15 $map16 $map17 "

   

   [orange]set g_extgametype ""[/orange]

   

   map dm/mohdm1

   

   Why not use:

   

   set sv_extmaplist " dm/mohdm6,tdm dm/mohdm7,tdm dm/mohdm1,tdm m3l3,tdm ... etc " since your not changing much in the "set" list. Everything is defined in one map rotation.
Title: Please help! A mefy mixed rotation problem.
Post by: Paladin on July 12, 2008, 04:27:53 AM
I had a problem a couple of months ago with either the length of the map list or the number of maps.  When I got more than 13(I think it was) it would only see the first map.
Title: Please help! A mefy mixed rotation problem.
Post by: Intrinsic on July 15, 2008, 02:58:49 AM
Lol, duh.  I did modify those two maps.  No mefy script.  Thanks a lot!  I will try that and see how that goes.
Title: Please help! A mefy mixed rotation problem.
Post by: Salombo on July 15, 2008, 12:38:57 PM
he he :p
Title: Please help! A mefy mixed rotation problem.
Post by: Intrinsic on July 17, 2008, 08:23:01 PM
That worked.  Thanks a lot!  I also had to move some of Mefy's script to the bottom of the map script, otherwise it was disabling some of the additions on the sp conversion.  First time that I have been able to get 16 maps and 4 gametypes working, lol.  Thanks again!