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Medal of Honor Series Forum => MOHAA Series: General => Topic started by: Cobra {sfx} on January 12, 2016, 06:39:57 AM

Title: Next-Gen Moh Ideas Thread
Post by: Cobra {sfx} on January 12, 2016, 06:39:57 AM
Heres a thread to post ideas of what you would like to see in a Next-Gen Moh, gametypes, maps etc feel free to post ideas, this is open to all community involvement.
Title: Re: Next-Gen Moh Ideas Thread
Post by: Thorongil {sfx} on January 12, 2016, 06:47:42 AM
Title: Re: Next-Gen Moh Ideas Thread
Post by: Cobra {sfx} on January 12, 2016, 07:00:29 AM
A player ranking system as used in BF2, this does prolong its life, gives people things to aim for (haha) and can be added to.
Title: Re: Next-Gen Moh Ideas Thread
Post by: Shadow {sfx} on January 12, 2016, 07:09:02 AM
- Zombie/Infected modes. I know Ley0k has been doing some awesome work in this department.
- Co-Op missions.
- Client-side statistics about your accuracy, kills, deaths (& K/D ratio) used weapons, played maps etc. etc.
- Autodownload
Title: Re: Next-Gen Moh Ideas Thread
Post by: easymeat {sfx} on January 12, 2016, 09:36:35 AM
fix the  pure thing  so players can't have anything not on server.
Title: Re: Next-Gen Moh Ideas Thread
Post by: Elgan {sfx} on January 12, 2016, 12:32:13 PM
Oh look we almost need a way to submit "issues" and list stuff as a project planning system :D

I actually wanted to keep MOHAA-Next Gen STOCK...Keep it EXACTLY the same until its in game (in a new engine)

Then add the extra maps.

Then possibly add other non game influencing things.
The idea to build "next gen" is only to get it ona  "next gen" engine. Then as with ioquake..anything can be added after.

its not a new game..its still MOHAA but on a modern engine.
Title: Re: Next-Gen Moh Ideas Thread
Post by: Gotcha {sfx} on January 12, 2016, 01:14:27 PM
I feel Elgan on that post, I would like a lot of things to stay the same. A new engine + fixes + bigger maps + new gametypes = happy moh.

But on the same token, I'd like to see an expansion of weapons. There are, what, 16 weapons in MoHAA including the 2 nades? A quick wiki search of guns used in ww2 reveals much more (just for the Allies, not both sides)

16 is more than enough weapons but, after 14 years I would like to be able to use some of the other great guns used during the war.

But I think, stock mohaa, new engine, new gametypes, more weapons, bigger maps, a ranking/level system.

More guns would allow me to make my gametype lol. I've been working on a gun game/gun master kinda deal. I'm thinking it'll be like "Arms Race" or something clever like that. But essentially you start at the bottom and work your way up, 2 kills to advance to the next weapon. If you get bashed you get set back a weapon. With the current weapons it may be a fairly short gametype.

Also, ffs, could we please expand on melee? Add a "melee attack" button similar to cod (if we could make it like battlefield 4 I'd shit myself. Youtube battlefield 4 knifing to see what I mean, cuz if y'all could do that I think it'd look badass lol) but instead of only pistol bashing, have the option to hit "whateverbutton" to swing a bayonet, regardless of what weapon is out. I just think this could be made more easily than making each weapon have a melee attack, making those animations etc. This way just make one new animation. 


OH! And prone! Gawd, we need to see how that would work/look. For years now I would have LOVED to be able to go prone. I know we had mods get close but usually a broken POV or sticking through walls.

Anyone concur, or am I just crazy?
Title: Re: Next-Gen Moh Ideas Thread
Post by: Elgan {sfx} on January 12, 2016, 01:53:15 PM
nothing new apart from new extra maps and game types..thats it
Title: Re: Next-Gen Moh Ideas Thread
Post by: ToxinUK {sfx} on January 12, 2016, 07:08:59 PM
When you say "new" do you mean new to MOHAA or  the whole franchise, like TOW and LIB or Protect-The-Tank and the same with the maps (add SH and BT maps)?
Title: Re: Next-Gen Moh Ideas Thread
Post by: theripppa {sfx} on January 14, 2016, 09:30:54 PM
Id like to see the game stay stock also, but with some new maps, WWII weapons, gametypes...its always been the most moddable game, thats what makes it so fun.
Title: Re: Next-Gen Moh Ideas Thread
Post by: Cobra {sfx} on January 15, 2016, 02:44:55 AM
Yeh more weaps would be nice to see ;)_
Title: Re: Next-Gen Moh Ideas Thread
Post by: easymeat {sfx} on January 15, 2016, 08:10:51 AM
I agree with Elgan fix what EA was too greedy to do, make it stock with the anti crash stuff and banning system, fix pure so it works and go from there. AA is the best game out no matter how old it is, lot of people I play with complain that with all the mods it's not AA anymore.