MOH Central

Medal of Honor Series Forum => MOHAA Series: General => Topic started by: blade2 on May 29, 2005, 04:55:25 AM

Title: anticamper probs
Post by: blade2 on May 29, 2005, 04:55:25 AM
hi all im having problems with the anticamper mod, i want snipers immune and its works for allies but not axis:::: any ideas

   

   //

   // Anti camper SFX camper settings.txt

   // version 0.00

   //

   // Questions should go to www.mods-r-us.net forums or

   //

   // feel free to pass or tamper with this mod as its for u!

   //

   // www.mods-r-us.net

   //

   // this is a setup file for anti_camper mod version {sfx} 0.00

   //

   // If this file gets corrupted  ( u muck it up ). then there are backups of all files inside the anti camper pk3.

   // Use a zip program or pakscape to open it.

   //

   // **************************************************************************************************************************************

   

         

         // Camper Settings file

   

      

         // camper_cmd "cmd setting" = Will set a command. This cvar can also be used to force things on players.

         //

         // camper_help "1" = displays help in console

   

   // =======================================================================================================================

   

   

      

      

   // Console variable/Commands. You can enter these straight into the console.

   

      local.campersettings = makearray

         //cvar             //setting          //help

         "camper"          "1"              " Turns camper on and off 1=On, 0 = OFF"

         "camper_help"          "1"                " typing camper_help 1 wil display a list of commands and cvars. typing camper_help cmd/cvar will display help for that"

         "camper_weaponscheck"      "1"              " Check for weapons and use their specified time."

         "camper_reset"         "1"              " Reset all the settings in anti camper when map changes. 1 - on, Setting this to reset throguh cosnole will reset the mod instantly."

      endarray

   

   

   end local.campersettings

   

   

   

   

   // These are commands and settings. Use camper_cmd to set new settings. Use camper_help to view them.

   // When viewing help you will see what is set in the help section.

   

   commands:

      // Commands and Settings

      local.campersettings = makearray

         //command         //setting         //help                                                //Extra info

         "type"            "bleed"            " type - sets whats to do to campers"   

         "time"           "30"            " Amount of time before they become a camper"            

         "message"         "UKS-AntiCamp, Do not camp!"      " Sets the message to send to campers when they camp. If no message is set nothing will be displayed"

         "saysound"             "1"             " saysound - Plays the stay still and die sound, 0 - off, 1 - on"

         "radius"              "250"             " radius - Sets the radius size of the camping spot"

         "debug"            "0"             " debug - Shows a light to indicate radius. iprintln's time"

         "hurt"            "5"              " hurt - ammount of health to take away"   

         //bomb setting commands            

         "silent"          "0"            " ticktime - set 1 to make the tick not run, 0 makes it run"

         "ticktime"             "30"             " ticktime - how long the bomb ticks for before bang"

         //light settings

         "lightcolour"         "0 0 1 100"          " lightcolour - RGB radius"

         // giant settings

         "scalesize"          "3"            " scaletsize - sets size of player when camping in scale mode"

         "to_death"         "0"            " if this is set 0 off. Types will end when players leave the camping radius. If on 1. the types will run until they die"

         "hurt_delay"         "1"            " Time between damage is applied to campers in damagable types.Fire for example. time in seconds"

         "maxcamps"         "0"            " Sets max camp times. If exceeded camper is kicked (this is set by the punishment script in ac)."            global/ac/punishment.scr   

         "adverts"         "0"            " turns the green adverts on or off. 1= on, 0 = off"            

      endarray

   

   end local.campersettings

   

   

   

   

   

   // Types are what u can do to the player when cmaping or when forcing from the console. You can add as many as you wish.

   

   types:

      // types

      local.campersettings = makearray

         //type            //thread or file      //help

         "bomb"            global/ac/types.scr::bomb    " Spawns a bomb that ticks down to explode on the camper"

         "fire"             global/ac/types.scr::fire   " set's the camper on fire"

         "light"            global/ac/types.scr::light    " turn camper into a light"

         "bleed"          global/ac/types.scr::bleed   " start bleeding."

         "scale"          global/ac/types.scr::scale   " make the camper a giant/midget."

         "takeall"          global/ac/types.scr::takeall   " takes all the campers weapons away"

         "viewtwist"         global/ac/types.scr::viewtwist  " should be called dizzy"

         "tent"            global/ac/types.scr::tent     " turns the camper into a tent"

      endarray

   

      /// When adding types do not put " "'s around the thread/script

   

   end local.campersettings

   

   

   

   

   

   

   // This is the map list. The camper mod  checks this list for maps. if the map is not found the mod turns itself off.

   // You can add maps and take maps form the list. for more info see the instructions.

   

   maplist:

      //MAPS

      //AA

      local.maplist = makeArray

         //dm maps

         "dm/mohdm1"

         "dm/mohdm2"

         "dm/mohdm3"

         "dm/mohdm4"

         "dm/mohdm5"

         "dm/mohdm6"   

         "dm/mohdm7"

         //objective maps

         "obj/obj_team1"

         "obj/obj_team2"

         "obj/obj_team3"

         "obj/obj_team4"

         "DM/MP_Bahnhof_DM"

         "DM/MP_Bazaar_DM"

         "DM/MP_Brest_DM"

         "DM/MP_Gewitter_DM"

         "DM/MP_Holland_DM"      

         "DM/MP_Stadt_DM"

         "DM/MP_Unterseite_DM"

         "DM/MP_Verschneit_DM"

         //BT only / DM/

         "DM/MP_Palermo_DM"

         "DM/mp_malta_dm"

         //SH + BT /OBJ

         "OBJ/MP_Ardennes_TOW"

         "OBJ/MP_Berlin_TOW"

         "OBJ/MP_Flughafen_TOW"

         "OBJ/MP_Druckkammern_TOW"

         //BT only /OBJ

         "OBJ/MP_Palermo_OBJ"

         "OBJ/MP_MonteCassino_TOW"

         "OBJ/MP_MonteBattaglia_TOW"

         "OBJ/MP_Kasserine_TOW"

         "OBJ/mp_castello_obj"

         "OBJ/MP_Bologna_OBJ"

         //BT only /LIB

         "LIB/mp_tunisia_lib"

         "LIB/mp_bizerteharbor_lib"

         "LIB/mp_anzio_lib"

         "LIB/mp_ship_lib"

         //custom maps   

                   "obj/renan"

         "obj/stlo"

                   "dm/ar_bunkeranlage_v1"

                   "dm/round_lol_v2_13"

                   "dm/mp_sealion_dm"

                   "obj/the_lost_village"

                   "obj/africannights_obj"

                   "obj/v2shelter"

      endArray

   

   

   end local.maplist

   

   

   

   

   //setting ALLIED ASSAULT weapon times to 0 make them immune to camping

   

   weaponsaa:

      local.weapons =  makearray

         //weapon cvar         //weapon time         //help

         "camper_bar"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"         

         "camper_bazooka"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_colt45"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_kar98"                   "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_KAR98sniper"                "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_m1_garand"          "60"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_m2frag_grenade"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mp40"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mp44"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_p38"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_panzerschreck"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_shotgun"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_silencedpistol"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_springfield"                "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_static_KAR98"               "60"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_steilhandgranate"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_thompsonsmg"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_unarmed"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

      endarray

   end local.weapons

   

   

   

   

   //setting SPEARHEAD weapon times to 0 make them immune to camping

   

   weaponssh:

      local.weapons =  makearray

         //weapon cvar         //weapon time         //help

         "camper_bar"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_bazooka"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_colt45"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_kar98"              "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_KAR98sniper"           "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_m1_garand"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_m2frag_grenade"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mp40"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mp44"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_p38"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_panzerschreck"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_shotgun"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_silencedpistol"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_springfield"           "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_static_KAR98"           "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_steilhandgranate"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_thompsonsmg"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_enfield"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_FG42"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_G43"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_M18_smoke_grenade"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mg42carryable"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mg42portable_placed"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mills_grenade"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Mosin_Nagant_Rifle"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Nagant_revolver"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_nebelhandgranate"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_ppsh_smg"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_RDG-1_Smoke_grenade"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Russian_F1_grenade"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_sten"             "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_svt_rifle"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Webley_Revolver"       "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_unarmed"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

      endarray

   end local.weapons

   

   

   

   

   

   

   //setting BREAKTHROUGH weapon times to 0 make them immune to camping

   

   weaponsbt:

      local.weapons =  makearray

         //weapon cvar         //weapon time         //help

         "camper_bar"            "30"         " Sets the camping time for this weapon. 0 = immune to camping"         

         "camper_bazooka"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"      

         "camper_colt45"            "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_DeLisle"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_enfield"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_G43"            "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Gr_W_Mine"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Gr_W_MineDetector"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_Beretta"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_Bomba"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_BombaBreda"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_Bomba_sp_start"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_Breda"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_Breda_clip"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_Carcano"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_2It_W_Howitzerdes"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_K5"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_K5AmmoCart"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_K5bullet"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_K5des"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_K5des_Pieces"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_K5fx_01"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_K5fx_02"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_K5fx_03"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_Moschetto"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_It_W_moschetto_clip"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_kar98"             "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_KAR98sniper"          "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_kar98_mortar"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_LandmineAllies"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_LandmineAxis"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_M18_smoke_grenade"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_M18_smoke_grenade_start"   "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_m1_garand"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_m2frag_grenade"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_m2frag_grenade_sp"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_m2frag_grenade_sp_start"   "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mg42carryable"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mg42portable_placed"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mg42portable_placed_base"   "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mg42portable_placed_setup"   "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mg42portable_placed_viewmodel"   "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mills_grenade"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Mosin_Nagant_Rifle"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_mp40"            "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Nagant_revolver"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_nebelhandgranate"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_nebelhandgranate_start"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_p38"            "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_panzerschreck"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_1808 ppsh_smg"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_178 RDG-1_Smoke_grenade"   "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_192 Russian_F1_grenade"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_shotgun"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_silencedpistol"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_springfield"          "0"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_steilhandgranate"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_steilhandgranate_start"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_18sten"            "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_svt_rifle"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_thompsonsmg"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_1Uk_W_L42A1"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Uk_W_L42A1_clip"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Uk_W_Piat"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Uk_W_Vickers"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Uk_W_Vickers_clip"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_US_W_Mine"         "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_US_W_MineDetector"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_Webley_Revolver"      "30"         " Sets the camping time for this weapon. 0 = immune to camping"

         "camper_unarmed"          "30"         " Sets the camping time for this weapon. 0 = immune to camping"

      endarray

   end local.weapons

   

   

   

   

   

   

   // For more advanced people who need to change the state files.

   

   // The camper mod checks for it depending on the name string

   statefiles:

      

      local.statepath = makearray

         // Game         // file

         "A"          global/anticamper_aa

         "S"          global/anticamper_sh

         "B"          global/anticamper_bt

      endarray

   

   end local.statepath

   

   //   If you have mods that use state file. you can either use mine or use yours.

   //   You can add whats in your state files to mine or add mine  to your

   //   

   //   i cant tell you how to add your stuff to mine but i can tell you what to add from mien to yours.

   //

   //

   //   What to add and where.

   //   

   //   You need to add the line 'exec global/anti_camper.scr' to states stand and crouch_Idle.

   //   These stats are found inside your _legs.st file.

   //

   //

   //   example sections from state files.

   //

   //      state STAND   

   //      {

   //         entrycommands

   //         {

   //            modheight "stand"

   //            movementstealth "1.0"

   //            moveposflags "standing"

   //            exec global/anti_camper.scr

   //         }

   //         legs

   //         {

   //

   //

   //      state CROUCH_IDLE

   //      {

   //         entrycommands

   //         {

   //            modheight "duck"

   //            movementstealth "1.25"

   //            moveposflags "crouching"

   //            exec global/anti_camper.scr

   //         }

   //         legs

   //         {

   //

   //

   //

   // =======================================================================================================================

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   

   // A little help

   

   

   /*

   =======================================================================================================================

   

      Available commands for camper_cmd

   

      

      when using camper_cmd you must quote what you enter into it!

      

   

      camper_cmd "PLAYERid COMMAND PARAMS"

         eg. camper_cmd "0 type bomb" - bomb player

         eg2. camper_cmd "2 noclip" - bomb player

   

      

   

      Stufftext ( string's)

         camper_cmd playerid stufftext strings.

         Stufftexts the player with what u typed.

         eg.

         camper_cmd "1 stufftext say i smell of wee"

   

      type ( string type )

         player type string type

         Runs this type on the player.

   

   

      iprint ( string's)

         camper_cmd playerid iprint strings.

         iprint. Prints to the player under the compass

         eg.

         camper_cmd "1 iprint how are u ?"

   

      deadbody      

         Spawn a dead body

   

      face ( Vector angles )    

         Force angles to specified vector

   

      forcelegsstate ( String legsstate )    

         Force the player's legs to a certain state

   

      forcetorsostate ( String torsostate )    

         Force the player's torso to a certain state

   

      fullheal      

         Heals player.

   

      give ( String name )    

         Gives the player the specified thing (weapon, ammo, item, etc.)

   

      jump ( Float height )    

         Makes the player jump.

   

      leave_team      

         Leave the current team

   

      modheight ( String height )    

         change the maximum height of the player

         can specify 'stand', 'duck', 'duckrun', 'prone', or a specific height

      

      noclip      

         Toggles the noclip cheat.

   

      notready      

         makes this player not ready for the round to start

   

      physics_off      

         turn player physics off.

   

      physics_on      

         turn player physics on.

   

      primarydmweapon ( String weaptype )    

         Sets the player's primary DM weapon

   

      ready      

         makes this player ready for the round to start

   

      resetstate      

         Reset the player's state table.

      

      respawn         

         Respawns the player.

      

      show      

         show the entity, opposite of hide.

   

      hide    

         hide the entity, opposite of show.

   

      tele ( Vector location )    

         Teleport to location

   

      turn ( Float yawangle )    

         Causes player to turn the specified amount.

   

      turnlegs ( Float yawangle )    

         Turns the players legs instantly by the specified amount.

   

      usestuff      

         Makes the player try to use whatever is in front of her.

   

      viewangles ( Vector newAngles )    

         set the view angles of the entity to newAngles.

      

      voicetype ( String voice_name )    

         Sets the voice type to use the player.

   

      vote ( String arg1 )    

         Player votes either yes or no

   

      wuss      

         Gives player all weapons.

      

   =======================================================================================================================

   

   =======================================================================================================================

   

      

      

      Settings info

      =========

   

      You can add as many settings/commands as u wish. all commands can be viewed and changed thorugh console commands camper_help and camper_cmd.

      if you set camper_reset 1 it will reset the commands everytime the map transitions. This is when time limit runs out. If 0 then it will keep all your settings.

       BUT if you change your map thorugh console (this includes programs and menus)

      all your settings will be lost and camper sfx will reload your settings file.

   

   

   =======================================================================================================================

   

   =======================================================================================================================

   

      

      

      Settings info

      =========

   

      You can add as many settings/commands as u wish. all commands can be viewed and changed thorugh console commands camper_help and camper_cmd.

      if you set camper_reset 1 it will reset the commands everytime the map transitions. This is when time limit runs out. If 0 then it will keep all your settings.

       BUT if you change your map thorugh console (this includes programs and menus)

      all your settings will be lost and camper sfx will reload your settings file.

   

   

   =======================================================================================================================

   

       I want help!

   

      e-mail me or ask in the forums at www.mods-r-us.net

       /

   

   =======================================================================================================================

   

   

      I want to add a custom map to the map list.

   

      This is the map list. if you remove or comment out any of the lines they will not run the camper mod.

      if you wish to have a map that runs the mod add it to the list.

   

      // this is not the full map list as u see but a short version ( only maps from mohaa )

   

      local.maplist = makeArray

         //dm maps

         "dm/mohdm1"

         "dm/mohdm2"

         "dm/mohdm3"

         "dm/mohdm4"

         "dm/mohdm5"

         "dm/mohdm6"   

         "dm/mohdm7"

         //objective maps

         "obj/obj_team1"

         "obj/obj_team2"

         "obj/obj_team3"

         "obj/obj_team4"

         //custom maps   

      endArray

   

      Lets say you had a map with a console name of "dm/mymap" then you would add it in like so..

   

      local.maplist = makeArray

         //dm maps

         "dm/mohdm1"

         "dm/mohdm2"

         "dm/mohdm3"

         "dm/mohdm4"

         "dm/mohdm5"

         "dm/mohdm6"   

         "dm/mohdm7"

         //objective maps

         "obj/obj_team1"

         "obj/obj_team2"

         "obj/obj_team3"

         "obj/obj_team4"

         //custom maps   

         "dm/mymap"

      endArray

   

   

   =======================================================================================================================

   

      I want to comment something out, how do i do this?

   

      adding "//" in front of any line will comment it out. eg

   

      adding // to this line will make it not read by mohaa.

   

      this line is read by mohaa

   

      //this line is not

   

   =======================================================================================================================

   

   

   */
Title: anticamper probs
Post by: Elgan {sfx} on May 29, 2005, 08:29:00 AM
hmm thats odd. its setup right.

   

   right game right?

   

   i dont know what , like err? no idea? i know it works but err?
Title: anticamper probs
Post by: blade2 on May 29, 2005, 06:17:13 PM
yes m8 mohaa, it was workin b4 but now not lol
Title: anticamper probs
Post by: Elgan {sfx} on May 29, 2005, 06:32:52 PM
is the rest of the mod still working?

   

   did u add any mods?
Title: anticamper probs
Post by: blade2 on June 06, 2005, 09:43:35 AM
only ft it works for allies as u can camp with sniper but not for axis,, axis sniper gets burned lol
Title: anticamper probs
Post by: Elgan {sfx} on June 06, 2005, 10:22:21 AM
have u trried 1.00 beta? or are u waiting for the release?

   

   the beta camper section works fine im sure.
Title: anticamper probs
Post by: blade2 on June 11, 2005, 03:56:43 AM
im using the 1 in yer d/l section 0.00 i think it is......where can i get 1.00 beta.
Title: anticamper probs
Post by: Elgan {sfx} on June 11, 2005, 09:15:52 AM
you can get it here

   http://www.mods-r-us.net/forums.php?m=posts&q=1528

   

   

   I think i might take a look at 0.00 and see what is causing that though. maybe. i dont know if ill be on today its sunny and i feel really ill
Title: anticamper probs
Post by: JoeyC on June 11, 2005, 10:34:11 PM
I have a question. I run Sorrid's lib mod alot. Will these mods conflict?? I would like to use both without taking one off the server. Also I run foresight which I might get rid anyway. Thanks :)
Title: anticamper probs
Post by: sorridstroker on June 11, 2005, 10:39:27 PM
yup they will :p

   

   you will need to work on the state files to run both together.

   

   when elgan releases his final version I may release a "fix"

   

   but not till then :p
Title: anticamper probs
Post by: Elgan {sfx} on June 11, 2005, 10:51:50 PM
yes hehe but when i release my final version u wont need a fix it will bethe perfect and of course it will replace your foresight. AC will offer u all FS can offer and more wihout the lag!.

   

   

   i have hours to waste now but all my work is at home:'(..I hate going outside:@
Title: anticamper probs
Post by: JoeyC on June 11, 2005, 11:22:49 PM
LOL I do not know much about state files. I am still learning things. I do not have alot of time for modding as I am trying to recover my forum. :p
Title: anticamper probs
Post by: blade2 on June 18, 2005, 04:13:44 PM
thx elgan thats works great but i have 1 final question can i turn off the green writing that comes up at bottom of screen and can i disable the sticky mines,,, if so how lol
Title: anticamper probs
Post by: Elgan {sfx} on June 18, 2005, 04:31:51 PM
yes u can.

   

   in mods.txt

   

   find where it says mines and set it to 0. Do the same with "message center" if thats already 0 then err..wait for the final, i made that extra optional.
Title: anticamper probs
Post by: blade2 on June 26, 2005, 07:29:07 PM
hi elgan i was able to turn those things off but for some reason every so often when u get shot you get kicked from the server do u know why this is and is there anything i have to chnage

   

   btw i love the mod,,, will like it more when it stops kickin ppl lmao
Title: anticamper probs
Post by: Elgan {sfx} on June 26, 2005, 09:00:19 PM
when u get shot:S?

   

   at what sort of time?,

   

   this is the first ive heard of any problem like that:S. You dont usualy get kicked unless u reach max camps and camping is not even linked to being shot:S
Title: anticamper probs
Post by: blade2 on June 27, 2005, 05:09:37 AM
at all times, when u have been there a while and when u enter and when u get killed it says TIME ALIVE 00.00 all the time.maybe its something to do with that

   

   does the files have to uploaded to server in a certain way, like in a certain order
Title: anticamper probs
Post by: Elgan {sfx} on June 27, 2005, 05:31:17 AM
nah.

   

   are u running the beta right?

   

   i think i might of made a mistake on the BETa time alive. (forgot about more then one player)

   

   just turn it off for now maybe,. i fixed it for the full version that im sitll workin on