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Medal of Honor Series Forum => MOHAA Series: General => Topic started by: falc97 on June 03, 2005, 07:23:07 PM

Title: Anti Camper Problems
Post by: falc97 on June 03, 2005, 07:23:07 PM
Hello Elgan,

   

   I'm having problems with your anticamp mod. I'm running a spearhead server. When I put the mod in the server crashes and I get this error.

   

   ERROR: ::LoadFile : Couldn't load NIL_Legs.st

   

   I have found that if I go into the mike_legs.st file and remove the exec global/anti_camper.scr line from the "state STAND" section then the server wont crash. I have made sure that I am using the mike_legs.st file from spearhead and not allied assault. I have no idea how to fix this. Have you ever heard of this problem before? Can you help me out?

   

   Thanks,

   Falc
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 03, 2005, 07:55:18 PM
please tell me what the cvar

   

   "version" shows.

   

   do u have the latest patch for SH?

   

   i need to check that version.

   

   it's in the thread that checks the game its not detecting it properly. Not sure why?
Title: Anti Camper Problems
Post by: falc97 on June 03, 2005, 08:10:32 PM
I do have the latest patch for SH. Not sure what you mean for the version but I am running anticamp SFX version 0.00 if thats what your are asking.
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 03, 2005, 08:17:28 PM
type in your SH console

   

   "version"

   

   and tell em what it says

   

   but thinkiun about it ..that might be fine.

   

   

   WHat could be wrong is...

   

   Do u have the camper.txt inside your mainta folder?

   

   without that file it will not find what to assign and crash resilting in NIL.
Title: Anti Camper Problems
Post by: falc97 on June 03, 2005, 08:41:38 PM
OK that was dumb of me. I didnt have the camper.txt in because it wasnt working right for me before. I put it in and the server doesnt crash now. However, In the camper.txt I have "camper" set to "1", which should turn the mod on right? When I go into server it says "camper mod off". I am testing this on my local machine. Would this be the cause?
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 03, 2005, 08:57:35 PM
maybe the map list is wrong?:S

   

   try this one.

   

   maplist:

      //MAPS

      local.maplist = makeArray

         //dm maps

         "dm/mohdm1"

         "dm/mohdm2"

         "dm/mohdm3"

         "dm/mohdm4"

         "dm/mohdm5"

         "dm/mohdm6"   

         "dm/mohdm7"

         //objective maps

         "obj/obj_team1"

         "obj/obj_team2"

         "obj/obj_team3"

         "obj/obj_team4"

         //sh maps

         "DM/MP_Bahnhof_DM"

         "DM/MP_Bazaar_DM"

         "DM/MP_Brest_DM"

         "DM/MP_Gewitter_DM"

         "DM/MP_Holland_DM"      

         "DM/MP_Stadt_DM"

         "DM/MP_malta`_DM"

         "DM/MP_Unterseite_DM"

         "DM/MP_Verschneit_DM"

         //BT only / DM/

         "DM/MP_Palermo_DM"

         "DM/mp_malta_dm"

         //SH + BT /OBJ

         "OBJ/MP_Ardennes_TOW"

         "OBJ/MP_Berlin_TOW"

         "OBJ/MP_Flughafen_TOW"

         "OBJ/MP_Druckkammern_TOW"

         //BT only /OBJ

         "OBJ/MP_Palermo_OBJ"

         "OBJ/MP_MonteCassino_TOW"

         "OBJ/MP_MonteBattaglia_TOW"

         "OBJ/MP_Kasserine_TOW"

         "OBJ/mp_castello_obj"

         "OBJ/MP_Bologna_OBJ"

         "OBJ/mp_bizertefort_obj"

         //BT only /LIB

         "LIB/mp_tunisia_lib"

         "LIB/mp_bizerteharbor_lib"

         "LIB/mp_anzio_lib"

         "LIB/mp_ship_lib"

         //custom maps   

      endArray

   

   end local.maplist

   

   

   

   however its case sensitiv:(

   

   i didnt notice for (sfx) 0.00 the 1.00 beta is not case sensitive however its a beta and im still working on it. its camper section is functionala nd pretty damn stable though. ITs nearly compleate just a lil rough round the edges.
Title: Anti Camper Problems
Post by: falc97 on June 03, 2005, 09:03:49 PM
Well if I type camper 1 in my qconsole then it actvates the mod. Any ideas?
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 03, 2005, 09:11:23 PM
its prob the maps

   

   try setting camper_reset "1"
Title: Anti Camper Problems
Post by: falc97 on June 03, 2005, 09:24:22 PM
Did that too. I'm going to try it on my regular server instead of local machine. Don't see how it would make a difference but I have seen that happen before. I'll get back to you tommorrow. Thanks for your help.
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 03, 2005, 09:34:23 PM
yw

   

   but if nothing why not try the beta:D?
Title: Anti Camper Problems
Post by: falc97 on June 07, 2005, 03:07:56 PM
Ok Elgan, I got the mod working for the most part. I want all rifles and sniper rifles to be immune from the camping mod. I have set them to 0 instead of 30 with does make them immune. However, If I switch from a sniper rifle back to a machine gun I still am immune. It seems like the mod only checks for your weapon one time. Am I doing something wrong?
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 07, 2005, 03:23:51 PM
it should check time. setting 0 makes u immune.

   

   Wich version u using ? 0.00?

   

   the point in wich u start to camp it checks what weapon ur using.
Title: Anti Camper Problems
Post by: falc97 on June 07, 2005, 03:29:49 PM
I am using version 0.00. If you have spearhead would you mind going to my server so I may demonstrate what I mean. My server ip is 64.37.120.136. I will wait for your response before going on the server.
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 07, 2005, 07:08:10 PM
dman time differences.

   

   I will happily come check things. Ill cya tomorrow i guess.
Title: Anti Camper Problems
Post by: falc97 on June 07, 2005, 09:29:05 PM
i appreciate it. i have the mod running on there now. If you go on pick whatever team and choose a rifle. Once you spawn switch to a mg or something other than a rifle. After you respawn you can camp as much as you like without the mod kicking in. Also, I cant get the G43 to be immune. I have it set to 0 and I dont see any problems with your files. Anyway, Thanks again for being such a help and thanks being so generous with your work. If I don't catch up to you on my server jsut respond here. I'll check it tommorrow. Thanks again!!!

   

   P.S. I tried to download the flyable planes mod from the modfiles section and it said the file was corrupted.
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 08, 2005, 06:39:17 AM
try opening it with winrar.

   

   that all sounds v.odd to me, this is with 0.00 right?

   

   

   cud u maybe test with em soemtime with debuging turned on? really need to catch u soetime.
Title: Anti Camper Problems
Post by: falc97 on June 08, 2005, 05:43:47 PM
I opened the plane mod with winrar and it worked. Thanks!! I have it running on our server now. The controls are a bit messed up. For example you have to hold backwards in order to make the plane move. I'm assuming that is because its a Linux spearhead server. Just come on the server when you get a chance and I'll talk to you about the camp mod issues. My name in our server is {M.C.A.}{Garbonic}Plague. Thanks again!!!
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 08, 2005, 06:02:30 PM
im in now btw. ill stay till u realise hehe

   

   EEK

   

   i talked to metal. but while i was playing i forgot what i was looing for, all seemed fine to me:D
Title: Anti Camper Problems
Post by: falc97 on June 08, 2005, 08:05:07 PM
With the anticamp mod if you pick a german sniper rifle you still burn even though I set it to 0. Also, if you pick a rifle and then switch back to a machine gun the camp mod does not activate on you.

   

   On another subject I have your plane mod running on the server. Once in the planes, players dont move forward unless you press the backwards key. When I test it on my local machine the mod works perfectly but when put on my server doesnt work right. I know having a linux server may have something to do with it. Any suggestions on either subject?
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 08, 2005, 08:16:55 PM
yep did u finish work yet and wtf?lol

   

   maybe linux, i dont have linux eek and hmm .lol

   

   ill come in again in a sec let me just brush my teeth. ill check the camper thingy. and wait for the planes.
Title: Anti Camper Problems
Post by: falc97 on June 08, 2005, 08:32:09 PM
Ok I'll be on
Title: Anti Camper Problems
Post by: Elgan {sfx} on June 09, 2005, 05:03:44 PM
let me know how htings get on.

   

   note to all i just updated the planes a lil bit. and if any1 has a linux server do they work for u?