does any1 have any ideas for player punishments?
i want to add alot more the my amdin mod so i need ideas people!!!:D
People dont yet realise admin-pro is the best and most editable and most usefull and well..the best admin-mod / punishment mod thing server god patch there is..they keep using silly other htings like MAM OMG MAM ARGH!
okok.. SO IDEAS!!
the amdin-mod already had the ability to add ur owns scripts/mods/player scripts/anything! and give it setting and now i want more mwaahaha., More to add to the list of cmds wich is already nearly infinate. if i was to count id still be counting 1000 later if u know how to use the stufftext cmd right.hehe
http://elgan.funmodsforu.com/ http://elgan.funmodsforu.com/commands_player.htm http://elgan.funmodsforu.com/commands.htm
Carl is king of punishment - come on Carl - express yer sadistic side.
Jail has been done - Unreal_D
Perhaps play the new Coldpaly album over and over until they explode?
Admin Pro - Elg - it needs a noob graphical front end. Its not user friendly for clans who dont have a modder on board. Yes it's easy to follow if you know a bit but its scary stuff if you dont. I would guess many users like the counter intell/foresight front ends with the toggleable no brainer setting features. Dont get upset and explode - u wanted opinions
I have one for the REAL Arse's at there...
I unbind the cheaters fire button and rebind it to take a screenshot every time they hit the fire button
I tested it yesterday and had 32 SS in my folder in 16 seconds......LOL
Almost 35 megs big........
I also have a punishment that huddraws a BIG black texture on clients screen(cant get it to ONLY do
a certain player????ELG HELP!!!!!..LOL)
here is the 2 commands:
http://mods-r-us.net/datas/users/33-commands.txt
Nice one Carl
BTW yer server has been dead all weekend. Has it finally killed you ?? :p
hm..u can do the screenshot thing with my mod and i also intend to write more help on setting and setting stuff. U wud actualy be suprised how many e-mails i get saying "wow nice mod. its easy to set up once i got round it and i love it, can this be added?"
Then i e-mail back saying
"hehe sure, infact it's already there. the cmd is admin_cmd "all stufftext quit"
And carl:
Id like to see ( steal.lol) ur admin stuff.lol i can help u also:
isntead of hud draw to cover their screen check this client cmd
stufftext dialog ;);););)
I know hwo to pun ish ppl..just dont know what to do to them...i suualy just kick em..actualy ive never punished or kciked any1.hehe
but other ppl do so its for them.
New ip addy....I hated the windows OS....this one is linux
Its in new york ...so pings from europe are bout 100 to 120
ip 66.55.134.104
Elg just ask what you need??????
I have ummmmmm stolen enough stuff from you the last year or so..LOL
lol thats cool.
i just need ideas for admin cmds to add to my mod to make it the most bestest amdin mod without a doubt.lol
Elg do you want to make some of punishment commands map specific???
I got a GREAT one in V2 where i spawned i GIANT toilet outside the fence and flush um
down it......
Yah flush em
Carl dont forget your plane death.
In Remagen map dive and u spawn glued to a plane plummeting to the ground kamikaze style.....
Now thats a class punishment (and the planes give it that {sfx} feel)......
remagen has a pretty low sky - would have to be a shallow dive
it works - i have had my ass tanned several times on that sky dive
Haha yah Kamikaze sounds good
cardevsan :
I got a GREAT one in V2 where i spawned i GIANT toilet outside the fence and flush um
down it......
ROFLMFAO!!! :D:D:D
cardevsan :
Elg do you want to make some of punishment commands map specific???
I got a GREAT one in V2 where i spawned i GIANT toilet outside the fence and flush um
down it......
lol nice, ill make that and make it global:)
What about just a freeze. Has to work like if the player goes to spec and comes back he would still frozen. Or mybe not be able to go to spec at all?
Some of the cmd I can't use coz say I dissarm a player right after he spawns and he leaves the game at that moment, the dissarm trigger will still be where the guy was when he left the server. So when other people spawn in that spawnpoint they will be dissarmed and have to go to spec and respawn (hopefully in another spawnpoint) to get their weapon.
I hope this bug will be fixed coz this AdminPro is just awsome. Me and my boys have had some great fun with TK'ers and hackers on my server.
Anyway... keep up the great work guys, and thanks once again.
disarm?
that sounds more to me like one of the cmds i ported in.
instead use
admin_cmd "0 takeall"
none of my cmds use triggers, the ones i ported do hwoever, I may re-script them all.hehehehe
and addnew ones of course.
hmm, theres a cockroach in the game, spawn it at 10 times the size? local.player hide local.roach glue local.player?
it doesnt spawn or get v.big:
stufftext "com_maxfps 5"
noob haxors will not know how to fix it!
hehe sint that a little mean?
and u can already do that with admin-pro
haxin is mean, and just saw the st cmd.
its a trade off, you get to see through walls, but you only get 5 frames a second
hehe
Cockroach has to be scaled in the tik file, however this is pointless as it has no legs so doesnt resemble one really
down:
self iprint "DAMN The World Is Upside Down!!!"
while (isalive self && self.dmteam != spectator && self.down == "1")
{
self.viewangles = ( 82 129 180 )
wait 30
self.viewangles = ( 0 0 0 )
self.down = 0
}
end
turns the players view upside down..LOL
hehe n1
Here is the kamikazee plane from remegan:
Eddy600 Did this for me in remegan....It was his idea.....
outabounds:
spawn script_model "targetname" "up"
$up model "animal/cockroach.tik"
$up notsolid
$up.origin = ( 924 -59 -59 )
$up.angles = (36 60 0)
$up hide
local.trig21 = spawn trigger_multiple
local.trig21 origin ( 0 0 -215 )
local.trig21 setsize ( -7000 -7000 -1 ) ( 7000 7000 10 )
local.trig21 message "This Is What You Get For Trying To Go Out Of Bounds!"
local.trig21 setthread kamikazee
local.trig21 wait 5 // How often the trig acts
local.trig21 delay 0 // How long before trig acts
local.trig22 = spawn trigger_multiple
local.trig22 origin ( 6173 -2722 20 )
local.trig22 setsize ( 0 -2000 -1 ) ( 2000 2000 2000 )
local.trig22 message "This Is What You Get For Trying To Go Out Of Bounds!"
local.trig22 setthread kamikazee
local.trig22 wait 5 // How often the trig acts
local.trig22 delay 0 // How long bsefore trig acts
local.trig23 = spawn trigger_multiple
local.trig23 origin ( 4325 -4425 14 )
local.trig23 setsize ( -2000 -2000 -10 ) ( 2000 0 2000 )
local.trig23 message "This Is What You Get For Trying To Go Out Of Bounds!"
local.trig23 setthread kamikazee
local.trig23 wait 5 // How often the trig acts
local.trig2 delay 0 // How long bsefore trig acts
end
kamikazee:
local.player = parm.other
spawn script_model "targetname" "lift"
$lift model "vehicles/stuka_fly.tik"
$lift.origin = ( 983 -2570 1201 )
$lift.angles = (36 90 0)
local.player notsolid
local.player glue $lift
local.player physics_off
$lift loopsound fly_snd
$lift moveto $up
$lift speed 800
$lift waitmove
$lift stoploopsound fly_snd
local.player solid
local.player physics_on
local.player unglue $lift
local.player stufftext "say I Tried Going Somewhere I Shouldnt"
local.player = parm.other
local.player playsound gas_explode2
local.spawn_fire = (local.player.targetname + "_fire")
spawn animate/explosion_conflagration targetname local.spawn_fire
local.spawn_fire = $(local.player.targetname + "_fire")
local.spawn_fire.origin = local.player.origin
local.spawn_fire.angles = local.player.angles
local.spawn_fire anim start
radiusdamage local.spawn_fire.origin 40 40
wait 1
local.player kill
local.spawn_fire remove
$lift remove
end
local.player = parm.other
local.player playsound gas_explode2
local.spawn_fire = (local.player.targetname + "_fire"
spawn animate/explosion_conflagration targetname local.spawn_fire
local.spawn_fire = $(local.player.targetname + "_fire"
This piece of code does not make any sense at all, it cannot work.
Never said it was mine...jesus fucken christ you pick all kinda shit apart
post your shit
I am outa here this guy is a DICK!!!!!
Rookie One :
local.player = parm.other
local.player playsound gas_explode2
local.spawn_fire = (local.player.targetname + "_fire"
spawn animate/explosion_conflagration targetname local.spawn_fire
local.spawn_fire = $(local.player.targetname + "_fire"
This piece of code does not make any sense at all, it cannot work.
actualy it wud
hmmm, critcism has its place. looks like a lot of nit picking going on, its not needed. imho
yeah hehe calm all. rookie is right its sa rreally silly way of doing it but it wud actualy work and makes sense but doesnt make sense to do it.
ok:S
hehe
now kiss and hug.lol
Ooops... :blush I think I've been misunderstood... Sorry.