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Medal of Honor Series Forum => MOHAA Series: General => Topic started by: viper1 on July 22, 2005, 07:06:46 AM

Title: new game type maybe?
Post by: viper1 on July 22, 2005, 07:06:46 AM
what about a free the pow mod? axis and allies would each hold a p.o.w. at they're base and the opposite team must try to free him and the first team to get they're p.o.w. back to his own base wins the round: and if the p.o.w. is killed in the process the team with the dead p.o.w. loses the round: make the prisoner unarmed so another objective would be to protect and keep him alive untill they reach base: just a thought:
Title: new game type maybe?
Post by: Elgan {sfx} on July 22, 2005, 07:40:47 AM
i thought of using bots for that once but talking with jv he said the bots wud get stuck.

   

   i think you mean suign a player, it cud work but who would want to be the P.O.W: maybe the first player to die becomes a P.O.W and then they ahve to rescue himm or is that called liberation:S
Title: new game type maybe?
Post by: viper1 on July 22, 2005, 08:21:34 AM
Or maybe instead of an axis p.o.w. use an enigma machine which the allies have to steal? but what would the axis have to steal? maybe an allied coding device or document?
Title: new game type maybe?
Post by: Elgan {sfx} on July 22, 2005, 08:56:07 AM
lol sounds like steal the documents now.hrhehe

   

   

   v.possiblre cud work
Title: new game type maybe?
Post by: Vince on July 22, 2005, 03:35:20 PM
how about using the physics of the game to create mohaa bowling? bowling for player models hehehehe i would play that constantly
Title: new game type maybe?
Post by: Elgan {sfx} on July 22, 2005, 05:31:02 PM
lmao. the ball wudnt roll though:
Title: new game type maybe?
Post by: Vince on July 22, 2005, 08:05:59 PM
make it so u throw nades at em
Title: new game type maybe?
Post by: Elgan {sfx} on July 22, 2005, 09:12:55 PM
lol that cud work
Title: new game type maybe?
Post by: Vince on July 22, 2005, 11:13:08 PM
make 10 player models spawned like bowling pins, make the nades do no damage and spawn them, serverside, to 3 times the size and make it so if... i donno

   

   

   local.nade.targetname = "nade"

   while ($nade istouching $player_model_targetname)

    thread knockoveranim

   end

   

   

   lol the more i think of this the more i wanna make it