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Messages - wcSki

#1
MOHAA Series: General / mod all weapons
February 16, 2007, 04:57:02 PM
Check with SCS

   

   Here is a link to their forums: http://scsclan.org/forum/index.php">http://scsclan.org/forum/index.php

   

   Ski
#2
General Chat / bigwinterdeals.com BEWARE
December 12, 2006, 07:56:11 PM
Hey,

   

   I was looking for an IPOD as a x-mas gift... I did a search and found one very cheap at the above website. When I went to the site to purchase the ipod I found that you need to purchase $500.00 minimum and you MUST wire transfer cash using western union to a person in Italy. It raised HUGH RED FLAGS for me and I did not go through with the purchase.... I have been searching the net and I think it is a big scam site. They say the have to european status as a safe site because they have a EICA-FRAUDS (European Internet certificate agency)... but when I go to that site I can not even find companies list say they are safe... it is a very well put together scam...

   

   Any of you european's heard of this place or scam??

   

   Hope nobody gets taken...

   

   Ski
#3
Just a guess.... but it sounds like Admin Pro... when you install it and go into the keyboard commands in the main room before you enter an online game you can set a key to bring up the Admin Pro Menu... I think that is what he is talking about.
#4
MOHAA Series: General / ? about XSI v1.1
May 19, 2006, 07:19:28 PM
I do not know enough about the program... but this is what we use for stats on are server.

   

   here is the link:

   http://www.5th-gradient.com/vsp/">http://www.5th-gradient.com/vsp/

   

   They have forums on the site that you can look thru to see if there is a way to parse the log and create a clan only stat page. Seems like a very nice program and I think it has the ability.

   

   Edit:

   I did some sreaching in the forums an found this: Looks like it will do what you are looking for

   click the link below.

   http://www.5th-gradient.com/vsp/ipb/index.php?showtopic=379">Clan Only Stats

   

   Ski
#5
General Chat / Left The Scene
May 17, 2006, 06:38:34 PM
Cobra,

   

   Was very sad to read this... you have been a strong force to many people in the modding community... I wish you all the best in the future... you will be missed. Seems kind of sudden tho, with the just forming of the total assault team and all... is everything alright??

   

   Ski
#6
CTpenok

   

   Although they are all very nice.

   

   Ski
#7
MOHAA Series: General / Mohaa Reloaded Website
March 20, 2006, 06:44:46 PM
Well I just checked the site and it is completely offline now. I was re-directed to a server site.

   

   Guess they threw in the towel on this mod! :(

   

   Ski
#8
MOHAA Series: General / Admin Pro 1.22
January 30, 2006, 01:59:52 AM
I think I have just about used up my help on this one... nobody seems to have an idea of what could be wrong so I think you will have time :)

   

   Ski
#9
MOHAA Series: General / Admin Pro 1.22
January 28, 2006, 11:37:08 PM
Thanks Habsey

   

   I tried the script above, it did not fix the problem... if you spawn and get killed you respawn with a silence pistol... but if you go into spectate and then rejoin the battle you spawn with the standard pistols for each team. I guess I am kind of stuck at this point. Not sure what to do.

   

   Maybe elgan can put this ability into admin pro... hint hint :)

   

   really tho you all have been great!! Thank you so much!

   Ski
#10
MOHAA Series: General / Admin Pro 1.22
January 28, 2006, 08:46:09 PM
I tried elgans script above and it still did not work. This is what I have so far.

   

   This is the pistol_swap.scr I have that works somewhat :(

   

   

   //// Pistol Swap Script Made Possible By Unreal_Demon, Elgan, Habsey and others
   //// Tested and put together By :^BONES^: Ski
   //// Thanks to Unreal_Demon, Elgan, Habsey for all their help!
   
   Main:
   
      if (level.pistol_exhange)
         end
   
      level.pistol_exhange = 1
   
      while (1)
      {
         local.pistol_swap_cvar = getcvar("pistol_swap")
         if(local.pistol_swap_cvar == "1")
         {
            for(local.i = 1; local.i <= $player.size; local.i ++)
            {
               if ( !($player[local.i].pistol_swapped) && ($player[local.i].dmteam != "spectator") )
               {
                  $player[local.i].pistol_swapped = 1
   
                  if($player[local.i].dmteam == "allies")
                     $player[local.i] take "models/weapons/colt45.tik"
                  if($player[local.i].dmteam == "axis")
                     $player[local.i] take "models/weapons/p38.tik"
   
                  $player[local.i] give "models/weapons/silencedpistol.tik"
                  $player[local.i] thread check_for_death
               }
               wait .5
            }
         }
         wait 1
      }
   
   end
   
   check_for_death:
   
      local.team = self.dmteam
   
      while(1)
      {
         if( (self.dmteam != local.team) || (self.health <= 0) )
         {
            $player[local.i].pistol_swapped = 0
            end
         }
         wait 1
      }
   
   end
   

   

   I excute it by putting this code in the map file

   

   

   level waittill spawn
   exec global/pistol_swap.scr
   

   

   It will only excute if you set pistol_swap to 1=ON in rcon console.

   

   

   With everything like above I have the script swapping out standard pistol's to the silenced pistol MOST of the time.

   

   The problem I am having is when someone is in spectate... when they spawn from spectate the pistols do not swap... as soon as the die and respawn the pistol starts swapping. Not sure what to do so they swap when coming out of spectate. Any idea looking at the script above what I could try??

   

   Thanks!

   Ski
#11
MOHAA Series: General / Admin Pro 1.22
January 27, 2006, 07:05:22 PM
Hmmm nope that did not work. I posted on TMT forums as well and unreal demon told me to try this based on the script provided in this thread.

   

   

   Main:
   
      if (level.pistol_exhange)
         end
   
      level.pistol_exhange = 1
   
      while (1)
      {
         local.pistol_swap_cvar = getcvar("g_pistol_swap")
         if(local.pistol_swap_cvar == "1")
         {
            for(local.i = 1; local.i <= $player.size; local.i ++)
            {
               if !($player[local.i].pistol_swapped)
               {
                  $player[local.i].pistol_swapped = 1
                  $player[local.i] take "models/weapons/colt45.tik"
                  $player[local.i] take "models/weapons/p38.tik"
                  $player[local.i] give "models/weapons/silencedpistol.tik"
                  $player[local.i] thread check_for_death
               }
               wait .5
            }
         }
         wait 1
      }
   
   end
   
   check_for_death:
   
      while(isAlive self)
         waitframe
   
      $player[local.i].pistol_swapped = 0
   
   end
   

   

   

   I did that... but still was not able to get it to run so I thought maybe it was the way I am executing it in DMprecache... so I placed this line in the mohdm1 map script

   

   

   

   level waittill spawn
   exec global/pistol_swap.scr
   

   

   I do not know if that is the right place to put it or not... but I then created a maps/DM folder in my pk3 and placed the script for the map in there and loaded up a local server to test it out using the last pistol_swap.scr above that unreal demon provided. Not the on all the time one.

   

   when I 1st loaded the map I had standard pistol... then I put into console

   

   set g_pistol_swap 1

   <pressed enter>

   

   and then checked to see if I had a silenced pistol and I did!

   

   BUT  

   When I changed from Allies to Axis... It went back to standard pistol and I could not get it to give me a silenced pistol with out 1st setting it back to 0

   

   set g_pistol_swap 0

   restart

   set g_pistol_swap 1

   

   and then back to 1. AND whenever I restarted the map it went back to standard pistols and I had to do the samething as above to turn it back on.

   

   hey! at least I had a silenced pistol for some of the time

   

   So for some reason putting what I have in DMprecache is not working... how else can I turn this off and on??? and make it stay on during map restarts and map changes from one to another?? any ideas??

   

   I am very new to this and just wanted to say thanks to you both for all the help!

   

   Ski
#12
MOHAA Series: General / Admin Pro 1.22
January 27, 2006, 03:29:25 AM
Well thanks for all the help, but I can not get this to work at all. Is it possible for someone to put this together for me and send me the pk3??

   

   I found the file to edit... thx!

   

   Ski
#13
MOHAA Series: General / Admin Pro 1.22
January 26, 2006, 07:09:56 PM
Man I am feeling really dumb... I used the code you listed above and put it in my pistol_swap.scr file... saved it all again and still will not swap pistols.

   

   How should I be entering the console command??

   

   rcon set g_pistol_swap "1"

   

   is that correct??

   Ski

   

   Edit:

   Oh and when I go into the Admin Pro menu and look at the cvar list.... I do not see g_pistol_swap even listed. I think I maybe to much of a noob at this to put this thing together so it works. :con

   

   edit#2:

   Another question came to mind. Part of the Admin Pro Menu you have the option to punish peeps or warn them they are about to be kicked. kickwarn I think the command is... is there a way to change the text the in window that pops up??
#14
MOHAA Series: General / Admin Pro 1.22
January 26, 2006, 06:47:02 PM
Ok I made this 1st pistol_swap.scr

   

   

   main:
   while(1)
   {
   if (local.pistol_exhange = 1)
   {
   end
   }
   else if (local.pistol_exhange != 1)
   {
   local.pistol_exhange = 1
   take "models/weapons/colt45.tik"
   take "models/weapons/p38.tik" //make sure to change this cant remember the correct .tik file
   namegive "models/weapons/silencedpistol.tik" //make sure to change this cant remember the correct .tik file name
   }
   wait 1
   }
   end

   

   and then at the end of DMprecache I added this

   

   

   cache models/vehicles/jeep_30cal.tik
   if(getcvar(g_pistol_swap) == "1")
   {
   exec global/pistol_swap.scr
   }
   end
   

   

   Placed both of these files into a new pk3 named zzzzzz_pistol_swap.pk3

   

   created a global folder and placed DMprecache.scr and pistol_swap.scr

   

   placed into server main folder... restarted server and pistols do not swap when I enter the command line. I tried:

   

   rcon g_pistol_swap 1

   rcon g_pistol_swap "1"

   rcon set g_pistol_swap 1

   rcon set g_pistol_swap "1"

   

   none of them worked. What am I doing wrong??

   Ski
#15
MOHAA Series: General / Admin Pro 1.22
January 26, 2006, 06:24:55 PM
I have did what was outlined about and for some reason I can not get the script to run and swap out the pistols...

   

   I looked again in the weapons limiter.txt file and could not see anything about swapping secondary weapons.... I will keep trying and see what happens.

   

   Ski