thx elgan loll it's not a prob I am patient ^^! I still have another problem
// THE HUNT
// ARCHITECTURE: NED/STEVE
// SCRIPTING: NED and lots of help from ZIED
main:
setcvar "g_obj_alliedtext1" "- Find and destroy"
setcvar "g_obj_alliedtext2" "the Flak 88 cannon"
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "- Defend the Flak 88"
setcvar "g_obj_axistext2" "cannon"
setcvar "g_obj_axistext3" " "
setcvar "g_scoreboardpic" "objdm1"
//////////////////////////
level waittill prespawn
//////////////////////////
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script = maps/obj/obj_team1.scr
exec global/ambient.scr obj_team1
fix:
local.panzer = spawn models/vehicles/panzer_tank_europe.tik
local.panzer.origin = ( 962.41 -1154.70 -400.12 )
local.panzer.angle = 300
local.panzer solid
local.panzer immune bullet
local.panzer immune fast_bullet
local.panzer immune bash
local.panzer immune mg
local.panzer immune explosion
local.panzer nodamage
end
fix:
local.static = spawn "statweapons/mg42_gun.tik" "targetname" "mg42b"
local.static.origin = ( 2516.79 -372.73 -248.36 )
local.static.angles = ( 0 180 0)
local.static yawCenter 180
local.static maxyawoffset 60
pitchCaps( 30 30 10 )
local.static solid
local.static firetype bullet
local.mg42B = spawn script_model
local.mg42B model "statweapons/mg42_bipod.tik"
local.mg42B.origin = ( 2516.79 -372.73 -248.36 )
local.mg42B.angles = ( 0 180 0)
local.mg42B solid
end
//////////////////////////
level waittill spawn
//////////////////////////
it's not work!! i'm noob :'(
// THE HUNT
// ARCHITECTURE: NED/STEVE
// SCRIPTING: NED and lots of help from ZIED
main:
setcvar "g_obj_alliedtext1" "- Find and destroy"
setcvar "g_obj_alliedtext2" "the Flak 88 cannon"
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "- Defend the Flak 88"
setcvar "g_obj_axistext2" "cannon"
setcvar "g_obj_axistext3" " "
setcvar "g_scoreboardpic" "objdm1"
//////////////////////////
level waittill prespawn
//////////////////////////
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script = maps/obj/obj_team1.scr
exec global/ambient.scr obj_team1
fix:
local.panzer = spawn models/vehicles/panzer_tank_europe.tik
local.panzer.origin = ( 962.41 -1154.70 -400.12 )
local.panzer.angle = 300
local.panzer solid
local.panzer immune bullet
local.panzer immune fast_bullet
local.panzer immune bash
local.panzer immune mg
local.panzer immune explosion
local.panzer nodamage
end
fix:
local.static = spawn "statweapons/mg42_gun.tik" "targetname" "mg42b"
local.static.origin = ( 2516.79 -372.73 -248.36 )
local.static.angles = ( 0 180 0)
local.static yawCenter 180
local.static maxyawoffset 60
pitchCaps( 30 30 10 )
local.static solid
local.static firetype bullet
local.mg42B = spawn script_model
local.mg42B model "statweapons/mg42_bipod.tik"
local.mg42B.origin = ( 2516.79 -372.73 -248.36 )
local.mg42B.angles = ( 0 180 0)
local.mg42B solid
end
//////////////////////////
level waittill spawn
//////////////////////////
it's not work!! i'm noob :'(
