Ok, 1 more question from me:
I wish to add Freeze Tag to it, otherwise you have to wait long before you can spawn again (except on Omaha Beach), You will have 2 conflicting .scr files. So I thought, can I add the line of the planes (their spawnpoints) in the .scr files in Mefy's mod?
And then place it there after level waittil prespawn ?
I wish to add Freeze Tag to it, otherwise you have to wait long before you can spawn again (except on Omaha Beach), You will have 2 conflicting .scr files. So I thought, can I add the line of the planes (their spawnpoints) in the .scr files in Mefy's mod?
main:
// set scoreboard messages
setcvar "g_obj_alliedtext1" "Destroyed Village"
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" ""
setcvar "g_obj_axistext2" ""
setcvar "g_obj_axistext3" ""
setcvar "g_scoreboardpic" "mohdm2"
switch (waitthread global/libmef/util.scr::get_gametype)
{
case "ctf":
case "ftctf":
case "dem":
case "ftdem":
waitthread setup_bases
break
}
level waittill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
exec global/door_locked.scr::lock
level.script = maps/dm/mohdm2.scr
exec global/ambient.scr mohdm2
level waittill spawn
if (level.mef_baseversion == "sh" || level.mef_baseversion == "bt")
{
$world commanddelay 0 farclipoverride -1
And then place it there after level waittil prespawn ?

Uploaded all files to server and only put the Admin mod in it. Second put the file Elgan made from another thread and they came up