I have started converting brushwork from the MOHAA maps, for use in MOHPA.
I have the bunker from obj3.map done, Its the entire structure, with the underground tunnels.
I have reduced the brush count, and applied .dds files for textures.. Its 100% ready for dropping into your MOHPA MDK mods!
I have uploaded the zip file to filefront hers the link..
http://files.filefront.com/Omaha_bunker/;3828302;;/fileinfo.html">http://files.filefront.com/Omaha_bunker/;3828302;;/fileinfo.html
I will be working on converting many structures from MOHAA, and MOHBT, over the next few weeks. This will be very helpful to those wanting to convert earlier maps for use in MOHPA...
This is the best way, as a noob to modding I can think of to help the mod community... By doing some of the leg work, and making it easier, faster, and more user friendly for those converting the maps.
If any of you have a special request, for something you want to work on, send me an email to and I will get it to you as quickly as I can.
I have the bunker from obj3.map done, Its the entire structure, with the underground tunnels.
I have reduced the brush count, and applied .dds files for textures.. Its 100% ready for dropping into your MOHPA MDK mods!
I have uploaded the zip file to filefront hers the link..
http://files.filefront.com/Omaha_bunker/;3828302;;/fileinfo.html">http://files.filefront.com/Omaha_bunker/;3828302;;/fileinfo.html
I will be working on converting many structures from MOHAA, and MOHBT, over the next few weeks. This will be very helpful to those wanting to convert earlier maps for use in MOHPA...
This is the best way, as a noob to modding I can think of to help the mod community... By doing some of the leg work, and making it easier, faster, and more user friendly for those converting the maps.
If any of you have a special request, for something you want to work on, send me an email to and I will get it to you as quickly as I can.
