admin pro and linux server,,,,,flyable planes

Started by JADE, September 10, 2006, 05:31:12 AM

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Elgan {sfx}

nnot really any popint, anyone who is cheating would of blocked stufftexct or something so it wouldnt work

   

   there is a menu in the client bit, not toaly updated tho

JADE

ok thanks :)

   the game type survivor,,,,,will it run in freeze tag ?

   

   also were can i find the scorebords ? not the pic's for maps ! but the bord were the scores are kept ?

   so i can change the score bord to keep how many players you unfreeze in the round.

   

   i found were mefy gives the point for unfreezeing,,,,so all i need to do is redirect the point to a diff place on the bord,,,,i think ?
im back for a while but not to stay so if you need anything fixed just ask away.

JADE

the admin camper mod i wont to make it maps specific ?

   the weapons limiter was easy :) and planes ! after some help :)

   

   when im makeing it run,,,,its always there or its not :( even when i // the map name out it shows up ?

   

   mods

   "camper"  "1"   "1"  <--------this sets it going and maps specific

   

   settings/advanced  "1"    "1" <--------this sets it going and maps specific so i can add exec bla bla bla,,,,mainly flyable-planes flyable-v2-rockets

   and ammo tech mods

   

   with them set like this i should be able to stop it here

   

   camper_obj_team1.text<----------stoping it running

   

   maps:

      //MAPS

      local.maplist = makeArray

         //dm maps

   

         "dm/mohdm1"

         "dm/mohdm2"

         "dm/mohdm3"

         "dm/mohdm4"

         "dm/mohdm5"

         "dm/mohdm6"   

         "dm/mohdm7"

   

         //objective maps

   

         //"obj/obj_team1" <-----by adding the 2 // should stop it ?

   so i can use it still on other maps

   

   i also wont the mines,medic to be maps specific,,:) but if i can get the camper going maps specific

   i should be able to fig the rest if there the same way !!! ? thanks :)

   

   im testing so much stuff at the mo !! lol im up to my neck in bits of paper :)

   

   thanks again :) !!
im back for a while but not to stay so if you need anything fixed just ask away.

Elgan {sfx}

errrm

   

   i dont know what u set in advanced, from my memory i dont think anything needs setting for map specific in advanced. but u do need a 1 in the mod.stxt under map specific column

   

   eg

   

         // Mod Name         // ON or Off. ( "1" = ON. "0" = OFF)      //Help and about                        //Path   to mod script, Set "none" if none.         //Maps list ("all" for all maps)            // game type list ("all" for all game types.            // Settings file. Specify the path to the settings file            // Map Specific
         //-----1---------------------------------2---------------------------------------------------3-----------------------------------------------------------------------------4-------------------------------------------------------------------5----------------------------------------------------------------------6----------------------------------------------------------------------------7-------------------------------------------------------------8----------------------------------------------------------------------------------------------------------------------------------------------------------------
   
   

   

   

   the last bit needs setting 1, then map list path needs to be right for on/off maps.

   

   have a look here http://www.mods-r-us.net/help/Map_Specific_.htm">http://www.mods-r-us.net/help/Map_Specific_.htm

JADE

thanks :)

   i sort of sorted it :).

   

   how much more work is needed for the recoil fix you have started in here ?

   and are you going to finish it ?

   

   i have 1 here thats sort of the same,,,,it picks you up faces you at a wall and forces the weapon to fire,,

   then i think it looks to see if the bullets you fire leave the beem it spawns.

   i think it looks and if the bullets you fire leave the beem it meens you have not got recoil hack,,

   but if all the bullets stay inside the beem this is a hack and your exited from the game.
im back for a while but not to stay so if you need anything fixed just ask away.

Elgan {sfx}

talk to hal about it, he started one, i dont think he got it done tho.

JADE

ok :)

   i have 1 thats working here :)

   i just thort you would have maybe worked somemore on that 1 ? :) np :)
im back for a while but not to stay so if you need anything fixed just ask away.