Survivor 1.1 Update

Started by Elgan {sfx}, July 30, 2005, 06:43:39 PM

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Elgan {sfx}

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   # Survivor 1.1

   # Release date: 23:30 30/07/2005

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   Whats New

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   Faster code basicaly and new faster spawn detection fixes the bugs form 1.0

   Added some loose music

   changed the death cam to force on and off if last man

   team swap check also.

   

   

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   Description

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   FFA

   

   This mod gives each player a set amount of lives.

   As the battle goes on each player who runs out of lives is forced to spectate.

   Eventualy their will only be 1 player left. This player then wins the battle.

   If all the players are lost then the battle is a draw.

   

   Team:

   

   This mod gives each player a set amount of lives.

   As the battle goes on each player who runs out of lives is forced to spectate.

   When a team has lost all its team players the oposite team wins.

   If all the players are lost then the battle is a draw.

   

   This mod will probably be included in the next update of Admin-Pro.

   The use of Admin-Pro will bring about many additional advantages and settings.

   

   Between each round a warmup is help where players will only be allowed a pistol.

   This is to stop grenades being chucked. The players will also be immune during this time.

   This si so scores to not get changed,

   

   75-winner.jpg

   

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   Setting up with your server config: Changing Maps

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   THe map can be set to change with the "survivor_rounds" cvar. Fraglimit will also work. Time limit will reset each round

   but can still work. I find it best to put timelimit 0 and fraglimit 0 and use survivor_rounds.

   

   in TDM the fraglimit increases with kills and team wins. SO setting it high is recomended.

   in RBM and OBJ only the wins from the team count. roundlimit runing out results in a draw!

   

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   Supported gametypes:

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   This mod will run on all game types.

   

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   Possible Ocnflicts

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   The mod uses the global/DMprecache.scr file. Any mod using this

   file may cause a conflict with this mod.

   

   The mod also uses global/mike_torso.st Any mod that uses this file will conflict.

   This mod also includes some state fixes like sharking and many others.

   

   With the Admin-pro version the mod will not use dmprecache.scr

   

   

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   Cvars

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   Survivor -Turns the mod on and off.

   

   0 = off, anything else is on.

   

   Survivor_lives - Sets amount of lives each player recieves

   

   Survivor_warmup - Sets amount of time in seconds to do a warm up.

   

   survivor_rounds - Sets how many rounds to play before map swap

   

   

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   Install

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   Move            to

   zzzz_Survivor.1.1_AA.pk3   main

   zzzz_Survivor.1.1_SH.pk3   mainta

   zzzz_Survivor.1.1_BT.pk3   maintt

   

   These folders will be found within your mohaa install directory

   

   

   Thanx to all thoise who helped test!!

   

   

   Download AA,Sh and BT versions
http://www.mods-r-us.net/datas/users/75-survivor.zip">here

hunter5

This might sound stupid but how do i change the lives from 5 to 3 in the console, thanks if you can help me Im just a noob at doing this stuff. lol

Elgan {sfx}

type

   

   

   rcon seta survivor_lives 3

hunter5

Is there away when playing TDM survivor, when you get put into spec when you have lost all your lives to stop you from seeing the oppsite team like in roundbased. thanks

Elgan {sfx}

errm.

   

   only if i scripted the spectator but then the players would still show in the team part of the score board and not spec?

   

   There might be another way arround it. I might do some more work on survivor later. i need to run it and see if its all good.