post your questions about admin-pro

Started by Guest, August 24, 2005, 05:56:59 PM

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JoeyC

Correct me if i am wrong. But you can do an add on to the freeze tag mod like what sorrid and mefy did with liberation and rookies assassination mods. Mefy has a tut for doing so in his forum. Here is a link to the tread there. http://mefymods.clan-dwr.com/viewtopic.php?t=344">http://mefymods.clan-dwr.com/viewtopic.php?t=344

unionjack

cheers m8 ill check it out and ask mefy 1st :satisfied

AgentSmith

Thnx. The planes are working great now. :D  Uploaded all files to server and only put the Admin mod in it. Second put the file Elgan made from another thread and they came up :D

asadek

yes, please tell me what can i do to make it work (note: i'm not an expert in scripts and this bal bal bal...)

   i just played online the destroyed village with this mod of flyable planes and i'd like to play it with my feirnds on the network, so pls. tell me (in simple way )how???

Guest

Download admin pro from mod files and extract the adminpro.pk3 file and settings folder.  Copy these to mohaa/main on the server pc.

   

   Downlaod http://www.mods-r-us.net/datas/users/2242-zzzzzz_planes_for_admin_pro.rar">http://www.mods-r-us.net/datas/users/2242-zzzzzz_planes_for_admin_pro.rar which is a file containing maps with planes in destroyed village, remagen and algiers. Copy that to mohaa/main on the server pc.

thingshappen

any way to set a trigger so it snipes the person you know like the command admnin_cmd "0 snype"
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Guest

Have to admit I wasnt familiar with snype so after a bit of surfing ......... I know now. This does similar thing with a trigger.

   

   

   suicide:

   local.trig4 = spawn trigger_multiple

   local.trig4.origin = ( 145 2302 384)

   local.trig4 setsize ( -30 -30 -30 ) ( 30 30 30 )

   local.trig4 waittill trigger

   local.trig4 setthread eek

   local.trig4 message "Do the decent thing soldier... time to go"

   

   end

   

   eek:

   self nottriggerable

   local.player = parm.other

   parm.other stufftext "say Putting the gun in my mouth !"

   wait 1

   parm.other holster

   wait 3

   parm.other stufftext "say Bye cruel world !"

   wait 2

   parm.other playsound kar98sniper_snd_fire1

   wait 1

   parm.other stufftext "disconnect"

   waitframe

   self triggerable

   end

thingshappen

thx m8 :D It works and i have changed the disconnect with kill so it just kills them instead of disconnecting lol.
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AgentSmith

asadek :
   yes, please tell me what can i do to make it work (note: i'm not an expert in scripts and this bal bal bal...)

   i just played online the destroyed village with this mod of flyable planes and i'd like to play it with my feirnds on the network, so pls. tell me (in simple way )how???

   

   

   AA: start game and start server in menu

   SH: start Spearhead_Server_setup.exe and let it run in Round Based Match

   BT: Same as SH, but you need Breakthrough_Server_setup.exe

   

   You have to give your friends your ip adress. Which can be found at www.watismijnip.nl  It's a dutch site, but it will show your ip anyway.

NEUROTIC

I extracted the pk3 and admin_menu folder  to my maintt folder and set the rcon password  and  then i bind the menu to open when i press  ..when i enter my server it does not load me as admin   the menu will open but i cannot connect as admin and when i look in  the console by pressing tilde ~  it sais bad rcon password but the rcon is exactly the same as the rcon i set on my server   whats wrong and how do i fix it?

thingshappen

It works for me in AA I don't even have to type in the rconpassword coz it just notices me as the admin for my server (i go on with my server though. it isn't a dedicated one).

   

   

   

   


   

   

   

   
AgentSmith:

   You have to give your friends your ip adress. Which can be found at www.watismijnip.nl It's a dutch site, but it will show your ip anyway.

   

   

   

   There is also another way of finding ur ip without the need to go on the internet. If ur running on XP there is a way of getting the right ip. go to Start, Programs, Accessories and Click on Command Prompt. Type in ipconfig .That should give you the IP aswell.
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JoeyC

If your behind a router then you need to go to a website because when you do ipconfig it gives you your internal ip. Your router sends out an external ip that everyone needs to get into the server. If you host the server off your comp you log into the server with your internal ip the rest the external ip.

asadek

thank you it worked with me

   i wish to ask about the dogs how can i show the lettle green dogs that can turn a player into a dog and vice versa

AgentSmith

Ok, 1 more question from me:

   

   I wish to add Freeze Tag to it, otherwise you have to wait long before you can spawn again (except on Omaha Beach), You will have 2 conflicting .scr files. So I thought, can I add the line of the planes (their spawnpoints) in the .scr files in Mefy's mod?

   

   
main:
   // set scoreboard messages
   setcvar "g_obj_alliedtext1" "Destroyed Village"
   setcvar "g_obj_alliedtext2" ""
   setcvar "g_obj_alliedtext3" ""
   setcvar "g_obj_axistext1" ""
   setcvar "g_obj_axistext2" ""
   setcvar "g_obj_axistext3" ""
   
   setcvar "g_scoreboardpic" "mohdm2"
   
      switch (waitthread global/libmef/util.scr::get_gametype)
      {
         case "ctf":
         case "ftctf":
         case "dem":
         case "ftdem":
            waitthread setup_bases
            break
      }
   
      level waittill prespawn
   
      //*** Precache Dm Stuff
      exec global/DMprecache.scr
   
      exec global/door_locked.scr::lock
      level.script = maps/dm/mohdm2.scr
      exec global/ambient.scr mohdm2
   
      level waittill spawn
      if (level.mef_baseversion == "sh" || level.mef_baseversion == "bt")
      {
         $world commanddelay 0 farclipoverride -1

   

   And then place it there after level waittil prespawn ?

Elgan {sfx}

yes of course u can

   

   

   

   
   main:
   
   // set scoreboard messages
   setcvar "g_obj_alliedtext1" "Destroyed Village"
   setcvar "g_obj_alliedtext2" ""
   setcvar "g_obj_alliedtext3" ""
   setcvar "g_obj_axistext1" ""
   setcvar "g_obj_axistext2" ""
   setcvar "g_obj_axistext3" ""
   
   setcvar "g_scoreboardpic" "mohdm2"
   
   switch (waitthread global/libmef/util.scr::get_gametype)
   {
   case "ctf":
   case "ftctf":
   case "dem":
   case "ftdem":
   waitthread setup_bases
   break
   }
   
   level waittill prespawn
   
   //*** Precache Dm Stuff
   exec global/DMprecache.scr
   
    // <--------------- PLACE THEM HERE
   exec global/door_locked.scr::lock
   level.script = maps/dm/mohdm2.scr
   exec global/ambient.scr mohdm2
   
   level waittill spawn
   if (level.mef_baseversion == "sh" || level.mef_baseversion == "bt")
   {
   $world commanddelay 0 farclipoverride -1