Its Dog Time! ** Introducing the {SFX} Smart Hound **

Started by Guest, December 02, 2004, 08:48:15 PM

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Guest

Server now as a revised/updated version which runs alot smoother. ran it with a high amount and it ran as good as 3 a side.

   

   The bite damage at the moment is now set to 34 if i remember but everything is adjustable on the fly so no restarting is needed to up the damage etc. (once i find a good setting for the variables i'll default them to it)

   

   I done a fix for the mines and have tested it and it works fine, i'll add it in with a few more tweaks sometime lata on.

   

   To get the best affect you really need a dog sound fix in your main, if i have time today i'll pop one in the download section. (will only be 50kb so no worrys about D/L time)

   

   Also i'll add it to a larger range of maps now i know its fully reliable. ;)

   

   Public release will be out as soon as {sfx} have hosted the mod for abit, and should contain some extra features.

   

   Playing as a dog takes practice as many people dont seem to think they have bitten anyone, if you have the sound added you'll hear the bites, if you dont have sound you can watch your enemy as you bite and you will see them do a little jerk meaning a bite as made contact.

   

   Anyone finds a fault or bug please tell.

Guest

New version on server.

   

   ADDED:

   

   Dogs can kill dogs

   

   Anti team kill for dogs and dog killers

   

   //---------------------------------------

   

   CVARLIST UPTO DATE:

   

   //note lower than average cos the hurt system amplifiers it by 2 in most cases.

   

     DAMAGE CVAR = DEFAULT

   

     alliesnade_pain = 40    

     m1_garand_pain = 24    

     colt45_pain = 15    

     bar_pain = 15    

     bazooka_pain = 40    

     shotgun_pain = 19    

     springfield_pain = 45    

     thompson_pain  = 12.5  

     silenced_pain  = 7.5    

     axisnade_pain = 40    

     p38_pain = 15    

     mp44_pain = 15    

     panzerchreck_pain = 40    

     mp40_pain = 12.5  

     karsniper_pain = 45    

     kar98_pain = 24    

   

   

    CVAR ------ DESCRIPTION ----- DEFAULT

   

    hounds ----- 1 - ON / 0 - OFF ----- 0    

    alliedamount ----- NUMBER ALLOWED ----- 3    

    axisamount ----- NUMBER ALLOWED ----- 3    

    alliedlight  ----- 1 - ON / 0 - OFF ----- 0    

    axislight ----- 1 - ON / 0 - OFF ----- 0    

    doghealth ----- DOG HEALTH ----- 100  

    bitedamage ----- BITE DAMAGE ----- 34  

   

   //---------------------------------------

   

   Abit more testing and running on are server and i'll think about a public release if enough people are interested. :)


sorridstroker

oh yhea Im interested very very interested :)

   

   looks sweet dude nice job

Ranger {fosfx}

So i'm, Im interested very very v... interested :p I Love this Mod :D


Guest

new version on server (disabled until i come on in morning)

   

   It now as:

   

   dogs get kills for killing players + dogs

   

   Players get kills for killing dogs.

   

   :)

John

so ums h sry i have been away had comp wiped this mod looks interesting when will it be realeased 2 public phil m8 and hows omaha assult comin on?:D

dan

That great news phil i can finaly get scores for being a dog :D

   keep up the great work m8.

   

   P.s do you think you can do the same with the planes?

nova

I would like to see this in download form, if at all possible. If can only be privatly fgiven out, send to

   

   Credit in the maps where used will be due.
|FOP| Gen.*

WHCWOLF

nice looking dog mods...  I am runninga dog mod on my server as well.. If you could, could you send me your copy of the program. It would be nice to be able to compate the two. If you would like to see my version of my dogs mod and what they do you can check it out on my mohass server.. The ip is 65.125.225.133:12203.. Just let me know if your interested in letting me see your version you can send me a email at

   

   Thanks WOLF

Guest

Came on your server and seen your dogs, there just the same as bd's dmdogs, not playerusable ones.

   

   As far as i know i am the only person to make playerusable dogs.

   

   Anyway thanks for the offer but i dont need to see your code or bd's code, i have that type in my admin menu already.

eddy600

i really think the dogs should run faster and jump higher


Elgan {sfx}

u cud make them wee and po too. maybe even sniff

Guest

lmao, i had them sniffing but it was pretty useless, so removed it.

   

   As far as i know its not possible to change the running speed of one player only, jump is now 100 units for a dog were as players can jump 54.

   

   Seems ok ingame. :)