Resident Evil

Started by *Herr_Kruger, January 16, 2008, 08:54:14 PM

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JADE

very nice krug some hard work gone into this 1 ! .
im back for a while but not to stay so if you need anything fixed just ask away.

*Herr_Kruger

Any good graphic designers around?

   

    We were thinkging of a LOGO for MOH Resident evil, so if anyone is interested in trying to make one for the mod that would be great. :)

   

   so far i use this as a signature as well

   http://img81.imageshack.us/img81/192/signatureyb1.jpg">http://img81.imageshack.us/img81/192/signatureyb1.jpg

   

   if someone wants to give it a try, great ;)

PKM

http://img.photobucket.com/albums/v466/killerlegs76/project/RESIDENTLOGOE1.png" alt="" />

   

   http://img.photobucket.com/albums/v466/killerlegs76/project/RESIDENTLOGOE1.png">http://img.photobucket.com/albums/v466/killerlegs76/project/RESIDENTLOGOE1.png

   

   herr, were you looking for a loading page or a website banner ? the above could be used for both .
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

*Herr_Kruger

looks awesome machine! Any chance to add MOH, or some reference to our beloved game ? and If you could resized it, i could use it as a sig too :D

   

   and the banner, Elg could include it to the rest of mru ones I guess :P

PKM

i can add mohaa shield or something and resize . it'll be in a bit....nappy time for me .
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

*Herr_Kruger

sure, thanks! maybe only adding Medal of honor below in the same font but smaller, dunno, youre the artist :D

PKM

here, herr....

   http://www.mods-r-us.net/datas/users/5412-resident%20mohaa.zip">http://www.mods-r-us.net/datas/users/5412-resident%20mohaa.zip

   

   ^ zipped up the logo also as a sig and loading page . then went ahead and made copies of all three images but in the mohaa ''golden'' hue ...

   

   http://img.photobucket.com/albums/v466/killerlegs76/mohaa/RESIDENTLOGOE_sig2.png" alt="" />

   

   http://img.photobucket.com/albums/v466/killerlegs76/mohaa/RESIDENTLOGOE_sig1.png" alt="" />
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

PKM

cubus, could you make or port over a utility vest for the chris redfield (on left) character from resident evil ?...

   

   http://i40.photobucket.com/albums/e247/metallicas21/Resident%20Evil/ChrisRedfieldJillValentine.jpg" alt="" />
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

PKM

also elgan & herr, try this for background ambient or as sound...

   

   http://www.mods-r-us.net/datas/users/5412-rezombiedragula.mp3">http://www.mods-r-us.net/datas/users/5412-rezombiedragula.mp3

   

   if you'd like, i have converted it to 16bit (mono).wav so it can be placed within the pk3 .
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

cubus

Hm .. I must look. I think the jacket of allied-pilot, cut off the sleeve and the shirt, with scale 101% should be acceptable as a vest.

   then add this "new vest" to german-worker model... dont know. if that will work......

   

   but the texturing... hm... i think, that this will be not my part...... i see, that you are a pixel-genius!

   

   ps.: i dont know now, what happend to scalefactor of vest, when anim will run!!??? :dozingoff

PKM

i can take care of the texturing as long as you put a simple texture on the vest and i also think your plan will work as i am already using the german_worker skin .
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

cubus

hm... i think, the mainproblem will be the scale in base-model. i guess, scale will go lose, when anims are running, also the position... i look short inside skd-files and see, that postion of pilotjacket and workerbody are not simular placed..... so shoulder dont fit!!!!!!! if i fix this in basemodel i'am afraid, i have to that in all anims..... realy not in my mind....! :no

   

   i guess, a simple grafikwork on worker-shirt will not in your mind?????? this might be easyer, but look very poor!!??

ElitE3D

oi this looks class. Well done boys. :D

   

   

   http://an-studios.com/downloads/zuser-winchester.pk3">Winchester rifle! <- want this for it, winchester it was never reliesed.

PKM

we can only try, cubus .
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

*Herr_Kruger

PKM :
   here, herr....

   http://www.mods-r-us.net/datas/users/5412-resident%20mohaa.zip">http://www.mods-r-us.net/datas/users/5412-resident%20mohaa.zip

   

   ^ zipped up the logo also as a sig and loading page . then went ahead and made copies of all three images but in the mohaa ''golden'' hue ...

   

   http://img.photobucket.com/albums/v466/killerlegs76/mohaa/RESIDENTLOGOE_sig2.png" alt="" />

   

   http://img.photobucket.com/albums/v466/killerlegs76/mohaa/RESIDENTLOGOE_sig1.png" alt="" />

   

   

   aww, gerat job machine :) Im using this ones :P

   I think im using the sound too :D

   

   
ElitE3D:
   

   oi this looks class. Well done boys.  

   

   

   Winchester rifle! <- want this for it, winchester it was never reliesed.

   

   

   

   nice shotgun! You know, we are looking for some weapons for RE, but can hardly

   found them, and cant hardly found a modeller. I posted the RE weapons somewhere,

   ill post them here too, in case you are interested in taking a look at them :)

   

   

   @ machine and cubus. Aww, would be great to have those carachters, well done.

   

   great job guys :)