Mohaa Menu Editor

Started by bdbodger, May 01, 2008, 10:50:20 AM

Previous topic - Next topic

bdbodger

This is a little menu editor I did for the Total Assult mod . It can load stock menus if you extract all the right files . It wasn't included and I can't see an update ever being released so I thought you might like to try it out . Your better off with menus created by this editor but can load other menus it's just that it is not as forgiving as mohaa is with menu errors . You start off with just a grey 320x240 menu and adjust the settings from there .Left click and drag to create a new menu item.  You should know how to create a menu as well . I'll be around at answer questions though . Requires the .net framework 2.0

   

   Http://bodger-mods.com/Mohaa_mods/files/MME_11.jpg" alt="" />

   

   Http://bodger-mods.com/Mohaa_mods/files/MME_14.jpg" alt="" />

   

   

   Http://bodger-mods.com/Mohaamods/files/MohaaMenuEditor2.4.zip">[yellow]Mohaa Menu Editor[/yellow]
[yellow]http://bodger-mods.com/default.aspx[/yellow][/b]
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
:)

bdbodger

I guess I should mention some of the shortcuts . Alt + left mouse button outside of a menu item and dragging will adjust it's size . Hold the control key down and select several menu items to drag as a group . Right click for a context menu . In the above photo the background of the sigs has alpha set to 0 and a tga image applied . More info to come .
[yellow]http://bodger-mods.com/default.aspx[/yellow][/b]
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
:)

cubus

hey bodger.... i saw some month ago a screenshot from this tool, but didnt find it for download.

   i personal use the fakk-menu-editor, which works fine for all moh-menues (AA, SH, BT and well PA), but it didn't show textures during editing, only frames...... i will try this

bdbodger

Just don't forget you need the .net framework for it since it was written in Visual Basic .net  

   

   http://www.microsoft.com/downloads/details.aspx?FamilyID=0856EACB-4362-4B0D-8EDD-AAB15C5E04F5&displaylang=en">[yellow].net Framework 2.0[/yellow]
[yellow]http://bodger-mods.com/default.aspx[/yellow][/b]
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
:)

Elgan {sfx}

so very awesome great work . nice one. :D

*Herr_Kruger


Salombo

Great Tool :yes

   

   Although I've never been able to preview the different fonts. Really a minor note :p

   

   [orange]Here is a menu made with it:[/orange]

   

   http://i144.photobucket.com/albums/r196/salombo_photos/panel.jpg" alt="" />

   

   [orange]And the maps page using Lamron's "Map Selector": definetly helped on this menu[/orange]

   

   http://i144.photobucket.com/albums/r196/salombo_photos/shot0007.jpg" alt="" />

   

   Thank You BD again :D
_______________________
Start Search Here B)

cubus

unfortunately it do not really run .. despite .net 2.0 :cry

   I can be open the tool, but the reading of. urc-files - original files as well - with an error message will be canceled ...

Darkhawk

Yes, even with 2.0 the menu comes up but you cant do anything.

   

   Looks like a great tool

Salombo

Place all the relevant files with the same file path in the same folder as the menu editor. Textures/Shaders/URC/Fonts

   

   http://i144.photobucket.com/albums/r196/salombo_photos/ScreenShot001copy.jpg" alt="" />
_______________________
Start Search Here B)

bdbodger

If you use the preferences menu item and set the basepath for example C:Program FilesEA GAMESMOHAAmain or c:MYpath then the scripts textures and ui directories need to be extracted to that directory so you will have a c:MYpathui directory a c:MYpathtextures directory etc etc same directories as in MOHAAmain if you where to extract the files from the pk3's Salombo does not show a ui directory there should be one . You can use the same directory as you put the editor and set the basepath in the preferences . The Devil.NET.dll is an image library that allows the program to use .tga images and should be in the same directory as the editor . It is a wrapper for the Devil.dll . The fonts and gfx directories are needed when you use the font creater . It uses the fontgen tool from the Fakk 2 tools and is Mohaa compatable . The font tool uses windows fonts and creates game fonts from them . Part of the fontgen tool that was not something I designed and you will have to play with the sizes .The top part of the font tool in the editor is to choose a game font and then a windows font that is fairly close to what it will look like in the game . That is for you to get a better idea in the editor of what the final menu will look like in the game so adjust that to your liking . The bottom part is for creating new game fonts . There is no way to get the actual game fonts into the editor all you can do is set it up to be as close as you can get with a windows font or just do like the game does and use images instead for some of the static items not linked to cvars etc .
[yellow]http://bodger-mods.com/default.aspx[/yellow][/b]
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
:)

STORMnl

@ Salombo,,,i like youre ingame menu,,

   

   Got a link for download ????????

   

   I was looking for a rcon menu,,i like your's
Dutch Blue Oyster mean machine instructor + The Jack off the dutch platoon - My Drill Instruction http://es.youtube.com/watch?v=25Qhbdijv5Y&feature=related

Elgan {sfx}

page not found for download link?

   

   wanted to use it :(

   

   be v.handy for complicated resident evil menu and also handy for a lil stats menu i have for another "Mod"

Elgan {sfx}


bdbodger

Yes sorry I updated the link . I changed the directory when I uploaded the newest ver of my site .
[yellow]http://bodger-mods.com/default.aspx[/yellow][/b]
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
:)