random messages

Started by fanobliv, May 12, 2008, 10:01:44 PM

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[KC]Murdock

but cb-rifle only isnt team match? What is it for gametype then? I mean the gametype is just a name you can change it any name you want. like ---setcvar "g_gametypestring" "*put here your gametype name"---

fanobliv

[KC]Murdock :
   but cb-rifle only isnt team match? What is it for gametype then? I mean the gametype is just a name you can change it any name you want. like ---setcvar "g_gametypestring" "*put here your gametype name"---

   

   

   Where can i type that ?!?!?!?!?!?!!? config ?!?!?!
My ClanBase Rifle only (spearhead) server :81.171.96.39:12203
My TeamSpeak server (speaking dutch)      :85.92.128.59:8782

EarthMan

Usually in the server.cfg files, found in you mainta or maintt folder.

   Mainta = Medal of Honor Allied Assault Spearhead

   Maintt = Medal of Honor Allied Assault Breakthrough

fanobliv

i mean for my server (i got ftp) !?>
My ClanBase Rifle only (spearhead) server :81.171.96.39:12203
My TeamSpeak server (speaking dutch)      :85.92.128.59:8782

EarthMan

I've never used ftp sorry.

fanobliv

So what do you use lol ?!
My ClanBase Rifle only (spearhead) server :81.171.96.39:12203
My TeamSpeak server (speaking dutch)      :85.92.128.59:8782

[KC]Murdock

you problably have in your main (on your ftp) a file called server.cfg pr private.cfg or something similair. In this file all the server settings are. Like your rconpass your gametype maybe your maplist etc etc.

   If you open up pak5.pk3 at home you will see a directory called maps inside there are maps called dm and obj. In there there are the mapscripts (*.scr) for your standard maps. Get them out of the pk3 and make on your server a map in your main called maps. Inside there make two other maps called dm and obj, now put your mapscript in the corresponding directory's.

   In those mapsscript you find what you need.

fanobliv

//

   //  [ w00h00.nl MoH:SH Sample Config File ]

   //

   

   // Server Name

   // Name that will appear on the server browser

   sv_hostname "FdX's - DMW ON Public Server - '"

   

   //rconPassword

   set rconPassword "PrIvAtE"

   

   // Game Type

   // 1 Free for All

   // 2 Team Based

   // 3 Round Based

   // 4 Objective

   // 5 Tug Of War

   // 6 Liberation

   

   // Health Drop

   // When enabled players will drop a health pack when killed

   set g_healthdrop 1

   

   // Realism

   // Toggles reaslistic mode

   set g_realismmode 0

   

   // Fast Run Speed

   // When checked, the speed at which players can run through levels is

   // increased.

   

   // Leaving it unchecked defaults to Medal of Honor Allied Assault's original run speed

   set sv_dmspeedmult 1.200000

   

   // Team Damage

   // Toggles friendly fire

   set g_teamdamage 0

   

   // Heal Rate

   // Determines how fast players heal when they use a health pickup

   set g_healrate 0

   

   // Time Limit

   // This sets the elapsed time at which the game ends, the winner being the player with the highest score at that time.

   timelimit 0

   

   // Frag Limit

   // The score at which the player or team will win the current map.

   fraglimit 10

   

   // Map Rotation Time

   // This sets the maximum amount of time in minutes players will spend in a particular map.

   maprotationtime 60

   

   // Team Spawn Delay

   // This sets a delay in seconds between spawns. This is useful if you would like the

   // player spawned in batches, rather than one at a time

   set sv_team_spawn_interval 0

   

   // Round Reset Time

   // This sets how long each round will take, in minutes. This can be smaller than the map rotation time, but not larger.

   roundlimit 5

   

   // Inactive Spectate

   // This sets the time in seconds after which an inactive player becomes a spectator. To save server bandwidth, 60 seconds is default.

   set g_inactivespectate 0

   

   // Inactive Kick

   // This sets the time in seconds after which an inactive player is kicked out of the game. 900 (15 minutes) seconds is default.

   set g_inactivekick 0

   

   // Use Gamespy

   // To use GameSpy gaming service for internet-based multiplayer games.

   // If this is 0, players will not be able to see your server via the in-game browser nor gamespy arcade.

   set sv_gamespy 1

   

   // Pure

   // Verifies that the files on the client are the same as those on the server.

   set sv_pure 0

   

   // Allow Vote

   // Enables players to call a vote.

   set g_allowvote 0

   

   // Flood Protect

   // Limits amount of text a player can type

   set sv_floodprotect 1

   

   // Forces players to only be able to spectate behind their own team.

   set g_forceteamspectate 1

   

   // dmflags -- flags that can be set in the dmflags variable.

   // DF_NO_HEALTH (1 << 0)

   // DF_NO_POWERUPS (1 << 1)

   // DF_WEAPONS_STAY (1 << 2)

   // DF_NO_FALLING (8 << 3)

   // DF_INSTANT_ITEMS (1 << 4)

   // DF_SAME_LEVEL (1 << 5)

   // DF_NO_ARMOR (1 << 11)

   // DF_INFINITE_AMMO (1 << 14)

   // DF_NO_FOOTSTEPS (1 << 17)

   // DF_ALLOW_LEAN (1 << 18)

   // DF_OLD_SNIPERRIFLE (1 << 19)

   // DF_GERMAN_SHOTGUN (1 << 20)

   // DF_ALLOW_OLDMAP_MINES (1 << 21)

   set dmflags 262152

   

   // Invulnerable Time

   // Amount of time (in seconds) a player is invulnerable for after spawning (default=3 seconds)

   set sv_invulnerabletime 6

   

   // Team Kill Warning

   // Amount of team kills before the player is warned

   set g_teamkillwarn 999

   

   // Team Kill Kick

   // Amount of team kills before the player is kicked off the server.

   set g_teamkillkick 999

   

   // Team Switch Delay

   // Frequency at which you can switch teams

   set g_teamswitchdelay 0

   

   // Allow Join Time

   set g_allowjointime 15

   

   // Private Clients

   // Clients that require a password to join

   set sv_privateclients 0

   

   // Password

   // Allows you to set a password for the server

   set sv_privatepassword ""

   

   // Keywords

   // Keywords which allow browsers to filter servers.

   set sv_keywords ""

   

   // Minimum Ping to allow clients to join with. 0 means anyone

   set sv_minping 0

   

   // Maximum Ping to allow clients to join with. 0 means anyone

   set sv_maxping 200

   

   // Maximum Rate

   set sv_maxrate 10000

   

   // Map

   // Starting map on the rotation.

   map "obj/obj_team4"

   

   // Map Rotation List

   sv_maplist "obj/obj_team2 obj/obj_team1 obj/obj_team4"

   

   // Default to no-sprint and original Allied Assault runspeed

   sv_sprinton 1

   sv_runspeed 287 // spearhead runspeed is 287

   

   //Spectator Chat To All

   set g_spectate_allow_full_chat 1

   

   // Server info

   sets .ServerAdminMail "mektri@msn.com"

   sets .Host "w00h00 Internet Services"

   sets .HacksNotAllowed "www.dmwworld.com"

   sets .Location "Amsterdam, The Netherlands"

   

   // Master servers

   seta sv_master1 "mohmaster.2015.com"

   seta sv_master2 "master0.gamespy.com"

   seta sv_master3 "master1.gamespy.com"

   seta sv_master4 "clanservers.net"

   

   // Bruteforce rcon

   sv_allowdownload 0

   

   I tried 2 make it // 7 MYNAME but that didnt work. i tried that gamesrting command but didnt work. is it because my server is spearhead ?!
My ClanBase Rifle only (spearhead) server :81.171.96.39:12203
My TeamSpeak server (speaking dutch)      :85.92.128.59:8782

[KC]Murdock

NONO it doesnt work that way......

   

   just put at the bottom of your script :

   set g_gametype 4 //makes it objective

   set g_gametypestring "jou gametype string"

   

   Your missing the g_gametype in your script it should have been below the 1,2,3,4,5,5,6 diff gametypes....

fanobliv

haha i know that ;) i already resetted it. Deletes that 1 lol.
My ClanBase Rifle only (spearhead) server :81.171.96.39:12203
My TeamSpeak server (speaking dutch)      :85.92.128.59:8782

EarthMan


fanobliv

main:

   setcvar "g_gametypestring" "CB-Rifle Kutjes"

   setcvar "g_obj_axistext3" "Invision"

   end

   

   its working thanks :)
My ClanBase Rifle only (spearhead) server :81.171.96.39:12203
My TeamSpeak server (speaking dutch)      :85.92.128.59:8782

EarthMan

You guys got way off track, so did you get the messages working or not?

fanobliv

My ClanBase Rifle only (spearhead) server :81.171.96.39:12203
My TeamSpeak server (speaking dutch)      :85.92.128.59:8782

EarthMan

If you still can't figure it out, and you still want to do it, PM me and I'll try to give you more details about it.