Halloween Map Competition?

Started by 211476, September 05, 2008, 03:09:33 AM

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PKM

I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

cubus

hey people

   no entry from me for this years competition.... no time to finish my "little" projekt. also no vote from me... no chance to get a online-connection for privat use.

   

   unfortunately i am "again" out for a week on construction site, like last two weeks.

   there is a little chance, that i come back on wednesday, but this is less then 10%

   

   good luck for all guys, which make something for competition..... i hope it wil be nip-and-tuck race for the winner.

   

   ciu cubus

foreign80

Hi alls,

   

   For STROMnl

   

   For the modding :

   

   1) Solidworks

   

   I use Solidworks (for created the 3d model ... after ... I export autocad format)

   

   2) MilkShape 3D  

   

   I use MilkShape 3D  (I import autocad format ... after ... I export moh format

   (but MilkShape export static model moh only) :(

   

   3) Autodesk 3ds Max 9 32-bit with licence

   

   I can use Autodesk 3ds Max 9 32-bit but impossible for moh export because I don't have moh plugins for 3ds max9 32-bit. Today I search moh (skd/skc) plugins on Internet :(

   

   I can use lightray 3d but impossible export because I have not the licence

   (lightray 3d can moh export not static ) :)

*Herr_Kruger

cubus :
   hey people

   no entry from me for this years competition.... no time to finish my "little" projekt. also no vote from me... no chance to get a online-connection for privat use.

   

   unfortunately i am "again" out for a week on construction site, like last two weeks.

   there is a little chance, that i come back on wednesday, but this is less then 10%

   

   good luck for all guys, which make something for competition..... i hope it wil be nip-and-tuck race for the winner.

   

   ciu cubus

   

   

   oh, what a shame. Have a nice trip then Cubus, see you when you come back. Im also not sure if entering this year, mos probably not. Im awfully complicated and with several projects unfinish ...well, see...

[KC]Murdock

hi foreign80, I use inventor (autodesk), but my vertices are allways to high. How do you reduce them?

cubus

because... heavy wind and storm was blowing at weekend, construction-site wasnt working. so i have to leave tomorrow.... some extra-time for me.... work hard on a beta-version of a mod.....

   

   screens are coming soon!

   

   edit:

   Halloween Mod of "Aquamarin's PacMoH for Moh:AA" - with friendly allowance of Aquamarin, who create original Maplayout. For this mod the layout needed a little workover, some worldsetting changings, new ball-models... etc

   

   Game: Spearhead

   Gametyp: OBJ

   Players: 8:8

   Weapons: Shotguns, shotguns, shotguns...... only!!!!!!!!! means a lot of Bumm Bumm

   Playerskins: Werwolf, Devil, Pumpkin

   meaning of gameplay: run for your life...... catch every ball for your team, you can get...... ugly enemeys and a beatyfull, but deadly witch will take your breathe of life! haha.....

   Release: unknown, but too late for competition..... :con

   Models for Halloween-ambient: mostly old stuff of my own production....

   Spirit of Halloween: no glue, halloween it self didnt touch me anyway ............ haha

   

   screenies:

   592-shot0128.jpg[thumb=datas/thumbs/592-shot0129.jpg" alt="592-shot0129.jpg" />

211476

hi foreign80, I use inventor (autodesk), but my vertices are allways to high. How do you reduce them?

   well I dont know anything about inventor but try reducing the stacks and slices on your primitives

PKM

oh crap, the werewolf is beautiful lol .
I do smoke. If this bothers anyone I suggest you take a look around at the world we live in....and shut the f*** up.
"PS: Yeah, we hate all PKM's works !-djfou"
*OFFICIAL*** {SFX} Double Clam Lapper

foreign80

Hi alls,

   

   Nice ... very nice CUBUS :)

   

   WOLF ... grrrrrrr!!! good job M8

   

   It's a great competition ! i like it :)

*Herr_Kruger

haha! nice one Cubus, i love it.

STORMnl

ha ha,,very ,nice Cubus,,as alway's it looks very damn good

   good to see that Aquamarins,MOHpacman wil be released

   as a Halloween mod,,very nice done,,thanks to Aqua

   

   @ murdock,,i think you need to clone,,

   split the model and so you have for every part

   less verticus

   

   can't explane it to you,,because it's my next lesson,,ha ha

   i did 3 times,,but forgot how to do it again,,

   

   next time i write everthing down again....

   than my dutch version (readme of lightray) is finnished for the most part

   

   only updates wil come than.

   send you a copy as soon i start with that clone stuff

   

   PS

   

   TO THE COMPETITION LEADERS

   

   Can we set the date for closing MOH halloween contest to this weekend

   Sunday ,at the evening,so around 20.00 hour

   so that everyone has some extra time to finish what he's doing..

   See very nice stuff,,and it would be great to vote on everything

   

   just my 2 cents
Dutch Blue Oyster mean machine instructor + The Jack off the dutch platoon - My Drill Instruction http://es.youtube.com/watch?v=25Qhbdijv5Y&feature=related

Salombo

_______________________
Start Search Here B)

[KC]Murdock

ahh cubus plz ask aqua to make an Allied Assault version to :yes

STORMnl

Dutch Blue Oyster mean machine instructor + The Jack off the dutch platoon - My Drill Instruction http://es.youtube.com/watch?v=25Qhbdijv5Y&feature=related

Aquamarin

Hello!

   There IS one! ;-)

   And they will come soon...

   I give it into CubuĀ“s hands.

   Regards