Question to the Server-Gods

Started by Aquamarin, November 04, 2008, 12:29:06 PM

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Aquamarin

Hello!

   

   I know, that it´s a´n old question, but i had a new idea maybe to fix the problem...

   At my map "Padernoster5" i combined 5 maps in "one", but it´s only a part of the original idea and file.

   The system of this map is, that the szene where changed becorse of the winning-team ( maybe someone knows that )...

   In originaly i have planed 7 maps, but i have crashed a lot of borders of the radiant and mohaa. So i have to canceled a lot of things.

   The reason was, that the map have includet too mutch information in one file. So i start to think about some alternatives...

   One was, that the map rules the server what map will load as next, but that didn´d work. Cubus and I work´s on this prob weeks along, but with no result. The idea was, that 7 different maps will come loadet as the script it say´s ( a different map ). BUT the server loads only in one direction ( not back in line ).

   Now my idea is, that it maybe possible, that the server ignore the maps, they didn´d come as next in line, and finaly load the map they should come as next. This maybe should work in one direction...

   btw - i´m not a scripter ( there is Cubus my little god ;-) ) - the radiant ist my workingsplace...

   

   My hopefull questin to some scripting/server-gods inside this forum:

   is there any way to realice this? Maybe with a new server-script?

   I hope someone take the challenge, and therecomes sometime a result of this....

   

   At least - sry 4 my english....

   

   regards

   Aquamarin

Elgan {sfx}

im not too sure , i dont understand?

   

   u can make mohaa load whatever map u want? :S

Aquamarin

Ok - dl "Padernoster5", and try out what i mean! ;-)

   

   http://www.united-fairplay.de/community/index.php?site=cm_download&dlid=118">Download here

   

   The game stardet by map N° 3 --> Team A winns --> next map N° 4...

   BUT --> Team B winns --> next map N° 2 should be loadet!

   It means to the winning team whitch map comes next.

   I had dissolved the problem as i had all 5 Szenes in ONE mapfile, but it works soandso...

   It should be better, if i had 5 different mapfiles, and the server load automaticly the correct next map.

   BUT the server take one map after the other automaticly in one direction. And that IS the problem.

   Cubus and I take a lot of time in this problem, but without results.

   Yes - over the console i can call ANY map directly, but i have to be anytime by the server, and thats a bad thing.

   No - it should work automaticly.

[KC]Murdock

he made 7 maps in 1 map. Just on differnt levels in the bsp. If your team wins it goes to a different level in the same map. If your team loses that map you go back to the first, or if you win you go to the third map.

   Now he want to try (i think) to let a script decide to what map you go depending if you win or loose the current map your playing in.

Elgan {sfx}

so it doesnt actually change map just change spawn points or something. alright so just make it swap down a level i dont know how its scripted. Who  scripted it.

[KC]Murdock

yeah but now he want to make it to differnt bsp's and let a script decide which bsp to choose, depending on the winning or losing. And not follow the sv_maplist, thats the prob....i think

STORMnl

basicly it are 5 different maps (maps)

   not in the same map

   

   you go by stargate to next map

   oficial this padernoster is for 7 maps

   

   he wants

   

   The game stardet by map N° 3 --> Team A winns --> next map N° 4...

   BUT --> Team B winns --> next map N° 2 should be loadet!

   It means to the winning team whitch map comes next.

   I had dissolved the problem as i had all 5 Szenes in ONE mapfile, but it works soandso...

   It should be better, if i had 5 different mapfiles, and the server load automaticly the correct next map.

   BUT the server take one map after the other automaticly in one direction. And that IS the problem.

   Cubus and I take a lot of time in this problem, but without results.

   Yes - over the console i can call ANY map directly, but i have to be anytime by the server, and thats a bad thing.

   No - it should work automaticly.

   

   

   play the map our look in the scripts

   

   than you know what he means
Dutch Blue Oyster mean machine instructor + The Jack off the dutch platoon - My Drill Instruction http://es.youtube.com/watch?v=25Qhbdijv5Y&feature=related

twl_viper

you can use bsptransition - Elgan used it in countdown.

   

   
bsptransition dm/mymap2

   

   you need to change the gametype to "0" first then back to regular after.

twl_viper

Here - i made a demo map. run up to either sign. one chooses destroyed village and the other crossroads

   

   

   2328-mapswitch.zip

Soldier Of Ra

It's in 1 bsp, viper, bsptransition won't work.

   

   Auqamarin, I'll give it a try to make order in it by making more global scripts for it. I don't have time now, but I have lots of time this weekend. It'll be long, BUT I'll put in more dynamic scripts, it'll save you tons of space, believe me! Adding lots of comments to scripts is always a good tip as well as organization. I've seen the script before, but I know it's chaotic.

twl_viper

Ra - i understand that he doesn't have room for all 7 maps in one bsp right ? in that case - I believe bsp transition is the best solution. He was on the right track when trying to figure out a way to chain the 7 maps in the first place. The maps will be cleaner and much more efficient.

   

   If this is not the case let me know - I have map that has 15 seperate maps in it - they run at set rounds - each new round randomly chooses a new map, new spawns, new sky, new ambient, different lighting. It would be easy enough to use the same method with a specific next level choice.

   

   I use a similiar method in my open terrain maps and also the "Rats in a trap" mod here-

   

   http://viper.thewarlegends.com/">http://viper.thewarlegends.com/

Soldier Of Ra


Aquamarin

I've seen the script before, but I know it's chaotic.
 RA --> thx for the roses! :D
   Its a masterepeace of Cubus and me! :love

   

   I need to SPLIT the szenes! Into 5 different bsp´s/maps/pk3´s! An the SERVER should load the next map becorse of the winning team.

   So - NOT ONLY in one line ( like server´s do it ).

   To split is for better performence of the map, and a completly warline can be build. [orange]Thats the vision![/orange]

   There can be build a completly fighting-story from the whole community! Anyone can build a szene, and we can put it on the server!

   Theres no end ( how long the server can take it... )!

   But the problem have to be fixed, but i can´t do this....

   

   Maybe a peace of the story:

   Some Airbornes are landing on a place in europa ( maybe map N° 5 ) - the Axis win --> map N° 4 should be loadet from the server.

   If the Allies win --> map N° 6 is the next.

   It ends on one side back in the sea ( map N° 1 ), or on the other side maybe in Berlin ( ap N° 9 )...

   

   OR: Soldiers in Space ( like Padernoster5 )

   

   OR:... ( check out your phantasie´s )

   

   If this problem will be fixed, the whole community can be part of a big thing! :)

   

   Once i think about the communication from the map to the server, but it didn´d works. Then we worked on the serverscript, but we have not enough experience to do this well. Maybe here is one server-god to write a phenomenal script! ;)

   

   Lets go, guys!

   

   PS:

   bsptransition didn´d works, becorse the server read one time the scripts, and then he walks the line of the maplist...

   I thing bsptransition is made for a line of SP-maps - only one direction...

   PPS:

   Another problem is, that any map should played only one time, and then changed to the next ( maybe in booth directions ).

   sv_maplist is a one-way street...

twl_viper

did you look at my demo? you can choose any direction with script via bsptransition. sort through your logic. i could make a mod that allows the player to choose any map - then from the new map select another or return.

Aquamarin

Sorry - i can´t take a look at your demo, becorse mohaa wont run on my compi!

   I buy a 8800GT-Card, and a 3700-dual-channel CPU, and 4GB-Ram, but mohaa...

   I´m lost...

   So it´s more theoretical for me ( snief ), but i can work together with Cubus on the vision.

   

   The change... work´ it automaticly, or manuell?