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Messages - proximo

#1
With a combination of runnig at the same time (CI, AI advanced security and foresight) i was able to keep my server online and to make some screenshots

   

    http://i142.photobucket.com/albums/r97/proximo_photo/screenshot1.jpg" alt="" />

   

   http://i142.photobucket.com/albums/r97/proximo_photo/screenshot3.jpg" alt="" />

   

   the guy spawn several times on the server.
#2
Its a Windows server, i've al ready try the fix "MohFill Fix + Admin Mod - by wombat" it did not help te guy go trough it.For the moment the server run goed i suppose  he has not running is crash tool or what ever it is.
#3
that guy is for the moment crashing the server, i removed all the mod files and restart the server after a few seconds the server crash't again see below  contents of the log file:

   

   ------ Server Initialization ------

   Server: obj/obj_team3

   ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'

   ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'

   DUPLICATE ALIASES: dfr_sighted_13h_199 and dfr_sighted_13h_199

   ------ Server Initialization Complete ------  1.33 seconds

   Hitch warning: 1339 msec frame time

   

   

   if you want to see whats happend, i can give a tempory access to my gameserver.
#4
yesterday that guy whas on my server again and like usual cheating like dead. I ask i him to stop he answer you knw whats append when you kick me , you server will crash for the next hours. So i kicked him and my server is down, sometimes not and somtimes well. what can i do to stop him have tried Ban,CI, also with te command rcon ******* filter_add 77.161.134.29, but nothing help :(
#5
I didend have a sound mod at the time i've take the log, in fact the only file in main whas "User_mapfix.2.4.pk3"
#6
my server start and crash a few seconds then start again allways like that

   for the second time have change all my files and restart everithing is ok until the guy (ip 77.161.134.29) will be kicked again. Can you help me please?

   myserver ip his 193.34.90.193:12207

   

   see the contents of the qconsole.log file:

   

   ------ Server Initialization ------

   Server: obj/obj_team3

   ^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'

   ^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd'

   WARNING- DOWNGRADING TO OLD ANIMATION FORMAT FOR FILE: models/statweapons/15cmcannon/15cmcannon_d.skc

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/barbwire_tetra_post.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/statweapons/nebelwerfer_d.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/statweapons/20mmflak_d.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/static/tent.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/higginsxtrahull.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/static/bunkbed.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/furniture/table.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/furniture/bunkerchair.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/miscobj/drinkglass.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/body_2nd-ranger-engineer.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/allied_1st-ranger-private_dead.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/allied_airborne_soldier_dead.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/allied_airborne_soldier_dead2.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/allied_airborne_soldier_dead3.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/body_2nd-ranger-engineer3.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/body_2nd-ranger-engineer2.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/animate/vehicle_german_opeltruckgreen.tik

   WARNING- DOWNGRADING TO OLD ANIMATION FORMAT FOR FILE: models/static/bodies_tarp/bodies_tarp.skc

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/static/bodies_tarp.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/statweapons/nebelwerfer.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/sdkfz_green_d.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/stuka_d.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/higgins_damage.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/items/torpedo.tik

   WARNING- DOWNGRADING TO OLD ANIMATION FORMAT FOR FILE: models/vehicles/c47/c47.skc

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/c47.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/higginslite_soldiers.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/higginsdoor.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/uboat.tik

   loaded is not a valid channel on mec_alarm_10 alias.

   ERROR: defaulting mec_alarm_10 to not streamed - please setup alias properly.

   loaded is not a valid channel on dfr_panic_36c_2 alias.

   ERROR: defaulting dfr_panic_36c_2 to not streamed - please setup alias properly.

   loaded is not a valid channel on dfr_cover_01a_1 alias.

   ERROR: defaulting dfr_cover_01a_1 to not streamed - please setup alias properly.

   loaded is not a valid channel on dfr_attack_03f alias.

   ERROR: defaulting dfr_attack_03f to not streamed - please setup alias properly.

   loaded is not a valid channel on dfr_panic_26a_2 alias.

   ERROR: defaulting dfr_panic_26a_2 to not streamed - please setup alias properly.

   loaded is not a valid channel on dfr_impressed_16c_2 alias.

   ERROR: defaulting dfr_impressed_16c_2 to not streamed - please setup alias properly.

   loaded is not a valid channel on dfr_impressed_17j_1 alias.

   ERROR: defaulting dfr_impressed_17j_1 to not streamed - please setup alias properly.

   loaded is not a valid channel on amb_m3_hedgeimpacts_01 alias.

   ERROR: defaulting amb_m3_hedgeimpacts_01 to not streamed - please setup alias properly.

   loaded is not a valid channel on amb_m3_hedgeimpacts_02 alias.

   ERROR: defaulting amb_m3_hedgeimpacts_02 to not streamed - please setup alias properly.

   loaded is not a valid channel on amb_m3_hedgeimpacts_03 alias.

   ERROR: defaulting amb_m3_hedgeimpacts_03 to not streamed - please setup alias properly.

   loaded is not a valid channel on amb_m3_hedgeimpacts_04 alias.

   ERROR: defaulting amb_m3_hedgeimpacts_04 to not streamed - please setup alias properly.

   loaded is not a valid channel on amb_m3_hedgeimpacts_05 alias.

   ERROR: defaulting amb_m3_hedgeimpacts_05 to not streamed - please setup alias properly.

   loaded is not a valid channel on amb_m3_hedgeimpacts_06 alias.

   ERROR: defaulting amb_m3_hedgeimpacts_06 to not streamed - please setup alias properly.

   loaded is not a valid channel on amb_m3_hedgeimpacts_07 alias.

   ERROR: defaulting amb_m3_hedgeimpacts_07 to not streamed - please setup alias properly.

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/c47fly.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/emitters/fancyfire.tik

   WARNING- DOWNGRADING TO OLD ANIMATION FORMAT FOR FILE: models/static/chute.skc

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/static/parachute_white_canvas.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/vehicles/fockwulf.tik

   ^~^~^ Add the following line to the *_precache.scr map script:

   cache models/static/parachute.tik

   DUPLICATE ALIASES: dfr_sighted_13h_199 and dfr_sighted_13h_199

   DUPLICATE ALIASES: dfr_impressed_17j_1 and dfr_impressed_17j_1

   ------ Server Initialization Complete ------  1.52 seconds

   Hitch warning: 1523 msec frame time
#7
If you dont believe me Try it on my server 213.19.130.77:12203
#8
proximo :
   hello,

   

   I run Admin pro v1.22 mod for a while on our server it working good except for one thing, sometimes  when we shoot with the MG from  plane to kill a player or a other planes they will be not damaged.

   

   

   

   I notice when more than 2 planes are flying , only 2 planes do damaged when they shoot with guns. The rest shoot with blanks.

   

   

   can anyone fix that?
#9
hello,

   

   I run Admin pro v1.22 mod for a while on our server it working good except for one thing, sometimes  when we shoot with the MG from  plane to kill a player or a other planes they will be not damaged.
#10
I tried admin pro v 1.12  and when i get in a plane it blows up or when you start to move it blows up
#11
I try the plane mod "admin-pro 1.0” with bot maps and i can not

   

   kill the bots with a plane, also bots where not able to damage planes.

   

   

   

   By making (in the script) planes "solid" bots can now damage planes, but

   

   i still have a problem to kill bots with a planes.

   

   

   

   can somebody help me.