MohAA V1.12 Patch

Started by Cobra {sfx}, August 09, 2008, 02:32:18 PM

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johnkeel105

I just recently found out that a patch is being made for Medal of Honor Allied Assault. A few years ago I assisted in beta testing for the MOHAA Reloaded patch. I have submitted some ideas. As the patch progresses I would be happy to help beta test, if needed. In the meantime I will submit any bugs that have not been noted.

   

   Also after reading above comments, I feel that the patch should not be backward compatible with the 1.11 version. Assumeing the patch does not change core gameplay and it fixes major bugs with some enhancements. There would be no reason for server admins to stay with the old version.

Drew-NY

No offense, but as a player rather then an admin, I personly uninstalled the last official BT patch as it wasn't backwards compatable. It would actually discourage players such as myself from the patch if it limited what servers I could play on. I'm currently in a SH clan, but have recently played AA again thanks to mohaa-athon, who are also supported by EA games. I agree any mods / maps, etc. other then fixes / anti-cheats should optional. Granted the autodownloader will make players such as myself more likely to play on a server if I don't have to go searching for files, but even admins in the clan I'm in prefer to decide if we want to download them, and be able to easily uninstall what we dont want to remain.  

   

   Otherwise I hope it's not to late to add some ideas, and I just downloaded the bugs pdf to take a look at that as well. I have 2 things off the top of my head, but I'll check the pdf's first to see if they're already included. I also would be interested in testing as long as the files will be easy to uninstall / remove afterwards.

Drew-NY

Well I didn't get a chance to look at the pdfs, as I'll have to reboot to reset service/s to allow installation of a pdf reader. But I took a look at what's listed in the patch bugs / fixes / enhancements. If being shot due to skins sticking through barriers, walls, etc. is included inbeing shot through doors, etc. then nevermind that. However on another note, AA does not have the server filter options that SH / BT have. Granted I understand the intention is not to combine all their features together, but this option was a main factor in my decision to go to SH, as honestly the only other reason was more gametypes at the time. Just an idea that you might want to consider more of an enhancement then anoptional mod ?

Trinitrotoluene

Hi guys, I'd be happy to help out with fixing map related bugs. I haven't seen the project tracker getting updated in a while, so if you need my help...


Trinitrotoluene

Nice, I might be able to get some testing going with a few people on that. If that server ever comes online that is.

Soldier Of Ra

Yeah, it has been online. Tried it myself yesterday and it's offline. Not many interest I guess :s

Trinitrotoluene

The anti-cham doesn't work at all, or barely. They said STWH fix works though.

lcdl

prevision for download patch 1.12 beta?

   anyway, the beta patch is much better in atually, the basic of glitches fixeds = beta

   full version = glitch fixes + new visual + ......

   its my ideia, beta patch for solve most common bugs only =]

Trinitrotoluene

That's what they're going to do, fix the game, not change it. Gameplay and visuals etc. stay the same.

Bulldozer {sfx}


Trinitrotoluene

Anyone? Is the project on pause for the time being or stopped for good?

211476

my guess is that it is a pause, until, (hopefully) EA releases the source code

Trinitrotoluene

I thought they'd develop this thing anyway, with or without the source code, to the best of their abilities :(

Elgan {sfx}

pause, research and development.