MohAA V1.12 Patch

Started by Cobra {sfx}, August 09, 2008, 02:32:18 PM

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szuperferko

Ehm...dont forget to mention the HMC :)

   Somebody wrote me an answer when i've asked about the next step. There was something about a logfile while playing in sp. I did not find it in the posts.

   Is that logfile still necesary for us?

Trinitrotoluene

By Solder of Ra:

   

   "You can still help us. You could play the entire mohaa singleplayer campaign (in easy, medium or hard, you choose) and log it all. Pop up the console, enter logfile 1 (before loading a map or campaign). It will record everything in the console to a .log file in your main called qconsole. However if you disconnect from a game (not continuing the campaign) it'll stop logging, and if you use this command again it'll erase everything you already logged. So maybe back the qconsole up everytime you quit playing or disconnect the game. The point is I can get an overview of all singleplayer errors for every sp map. Mainly now, to resolve all ubersound errors."

   

   I think it's still necessary because I haven't seen a post saying it's no longer needed. I might as well start playing singleplayer, here's a good reason :p

*Herr_Kruger


Soldier Of Ra

Lol kruger, it may be average scripting but it takes an extremely long time. Plus the extremely long time you spend on mapping...

   

   Ok tri, but forget the medium and hard part, just do easy lol. I don't see why stronger AI could produce more stock errors.

szuperferko

Kruger...u just fix these old bugs first, u can make new ones later...:D

   

   Tnt: Will u play sp to making logfiles? Because if u'll do, i would ask the leaders to give me some homework :satisfied

*Herr_Kruger

lets make a new one for TA "! i find it more fullfilling :Pwhats to fix in sp btw?

211476

Kruger:
Lets make a new SP !!!

   

   I'm working on an SP map some of you can help

Elgan {sfx}

i dont think we should touch the SP. Waste time really.

   

   any major bugs, could fix. maybe even icnlude a shortcut for the secret hidden levels and the bazooka medic secret mission.

   

   

   if anything at all, we could extend the end of the game, So after the train there is more. Something else happens...

211476

i dont think we should touch the SP. Waste time really.

   Well maybe after the patch, to keep the scene more alive

   

   Hey what if after the train ride a cinematic, Powell receives the Medal of Honor:D

   OR we can do Pearl Harbor

*Herr_Kruger

Elgan :
   i dont think we should touch the SP. Waste time really.

   

   any major bugs, could fix. maybe even icnlude a shortcut for the secret hidden levels and the bazooka medic secret mission.

   

   

   if anything at all, we could extend the end of the game, So after the train there is more. Something else happens...

   

   

   Agreed. I think is a waste of time, plus theres no map source for the maps. We could add more, or we could ..make a new SP haha (which does not have to be related with the patch )

Trinitrotoluene

Maybe I will play through singleplayer with this logfile thing activated, but only if it is really necessary for this patch, is there still a need to fix those ubersound errors? Whatever they are? If it's just something purely singleplayer related, just leave it I'd say :)

Soldier Of Ra

Well I think the guys who made the ubersound fix never looked at SP, but elg is right. It would be a waste of time.

JoeyC

Elgan :
   maybe even icnlude a shortcut for the secret hidden levels and the bazooka medic secret mission.

   

   Are there more levels than m4l0, if so I would like to know. M4l0 is the only 1 I know of.

*Herr_Kruger

you can replay some levels with extra things like a bazooka, but specifically a new level only m4l0

Elgan {sfx}

if u beat snipre town in ahrdest without losing a guy u get a lil bonus bazoooka medic game